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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by Private Evans
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simply "The Build"
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don't see a big problem here but the SA should have all basic features implemented...this means the overhauled map including eye candy and stuff, new controls, new inventory, new medic system, new crafting (repair) item system, new loot system, new clothing system, new weather system ? overhauled nights and last but not least overhauled Zombies,...if possible a few new goodies like new weapons , vehicles or items perhaps..... however in other words ...a fully functioning basic game..updates and new contents would be additions to make the game better and not to complete it...
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oh my god...assholes flying low it seems....go and suscribe on some EA or Ubisoft forums and buy the same crappy games year after year as long as they are marketed professional...Rocket and even BI maybe are somekind of semi professional sometimes, but they love what they are doing and this is what makes this game (as well as the arma series) outstanding... cheers PS: or go and buy WarZ....they provide very professinal teaser videos, forums and screeenshots ...in short terms a professional marketing....
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maybe give us a new item...a Geiger counter ( and some stalker outfits :rolleyes: ) ...radioactively contaminated zombies could be stronger and their radiation would kill you ...and real heavy fog would be awesome. especially in the forest areas... does this wishlist sounds greedy ? :D
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Everything has been said, the Rocket stalk was a good laugh for a few posts, but now it seems that mainly people, who do not know what they are talking about, are left. This never ending whining sucks !!! Take a look at games like Diabolo, Duke Nukem, Max Payne etc etc and how companies like EA or Ubisoft are treating their customers...you are counting days and hours...wtf..even a week delay for an anouncment would be be business as usual....Kindergarten
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the "air raid siren" idea ( inspired by stalker ) as an automated warning system for the blow outs seems to be popular :) ...for the future I would really like to see some radioactivaly contaminated areas also... cheers
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very good job on the update :beans: ...more time to find or reach a building during the blowout would be fine though :D ...a sirene one minute before the blowout starts would make it more dramatic and would give us at least a small chance to find some shelter... cheers and thx for creating this
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" holy fuck a heli crash site..now I've got a machine gun...ho ho ho" :P ....probably a winter christmas special edition...
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New Dev Blog Report: November 2012
Private Evans replied to rocket's topic in Mod Announcements & Info
now something completely different....ever noticed that steam is doing a lot for the indie game and modding community...I am sure a living modding community will be the future of DayZ at some point and this is reason enough to choose it (steam) as a platform.... cheers -
5 days to fix the warp engine Scotty.....you have 5 hours :) keep up the good work cheers
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New Dev Blog Report: November 2012
Private Evans replied to rocket's topic in Mod Announcements & Info
This is not the Elder Scrolls Online...skill and perktrees...what else??...safe zones and npc traders ?? for f...s sake this should not be the sims featuring a few zombies...the player should be on the run all the time..desperately trying to find a can of pet food..a few bullets, new batteries, some fuel or a safe place to create a fireplace..always hunted by herds of really deangerous infected...hungry, cold and paranoid.....find out on your own how to survive...how to craft and repair things...how to avoid zombies..how to find the safest routes...how to loot a building..how to fight a sniper..etc etc...starting as a bambi and becoming a pro by playing the game not by advancing through a skill and perk system... just my two cents of course :) -
just daydreaming....maybe the the whole shit with the zombie virus has begun right here at Namalsk and then was brought to the rest of the world by the soldiers which have fought on the island during the crisis....like in "Day by Day Armageddon" written by J.L. Bourne...
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New Dev Blog Report: November 2012
Private Evans replied to rocket's topic in Mod Announcements & Info
it will be steam and it is the take on helicopters engine...end of the story...it has become such a pain in the ass to read these never ending complaints instead of discussing the exciting possibilities the anounced features will provide.... PS: if there will be no horses in the alpha release I am done with DAYZ.... -
that's all I wanted to hear :-) I know that modding will not be supported right from the start of the DayZ standalone but Rocket stated that there will be new maps (official and fan made) in the future....btw very good point mentioning travelling between the maps..in this case I personally dream of something like the Metro (2033) universe project for DayZ in the future... cheers
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sorry if this has been answered already.... will Namalsk be updated to work with the DayZ standalone instead of the mod version ? cheers and thx for this wonderful map/mod
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You want some more progress screenshots of DayZ Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
agreed ...we defenetely need a bit more " zombie apocalypse" feeling than we have right now especially to get away from this mainly PVP oriented gameplay/feeling that it is at the moment...I know that a lot or most of it will be provided by the new game mechanics, features and improvments, but the gameworld has to be believable as a whole..means beside the gameplay aspects, the devs ( and we) have to imagine how the world would look like after it was at last overun by the infected and what has happened during the last maybe "28 days"...at the beginning people would go or be brought to the hospitals and medical camps....at some point things would get completely out of control....people, especially from the bigger towns, would try to escape..imagine the chaos....the miltary executing people...car, plane, heli and train crashes, etc... then finally the last stand...the infected overun the last barricades.... don't get me wrong we do not need blood and gore all over the place..I imagine most of the private house, villages and factories would even look pretty normal and peaceful ( which could be more scary than to have them covered in blood)...but the "hot spots" like hospitals, evac points, escape routes etc etc should tell us a story of the apocalype based on the scenery but also on our imagination.... adding a few well placed small easter eggs here and there like writings on a wall, barricated rooms and/or houses, notes and newspapers providing some background lore would make it perfect just my thoughts -
You want some more progress screenshots of DayZ Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
most of the new exciting and improved content can not be really shown on screenshots cause all the cool game mechanics are running mainly behind the scenes.....there will be improvments to the gameworld and graphics BUT the thing I am really excited about, is the improved gameplay.... just my 2 cents -
New Standalone Screenshots released
Private Evans replied to mattlightfoot's topic in Mod Announcements & Info
very good point... plus the fact arma2/dayz graphics isn't bad and will even be improved for the standalone...again....graphic beasts like Battlefield and Crisis are providing awsome effects but are far away from looking realistic...indeed their look is artificial and not natural... -
New Standalone Screenshots released
Private Evans replied to mattlightfoot's topic in Mod Announcements & Info
FamousPig...you find such idiots nearly on every forum...especially modding forums.... -
New Standalone Screenshots released
Private Evans replied to mattlightfoot's topic in Mod Announcements & Info
dayz/arma2 is one of the very very few games that provides a gameworld that looks and feels realistic and this is what it makes outstanding (beside many other things of course).....not HollywoodCrisisBattlefieldCoDSkyrim style ( the real world does not look like this boys !!!)...everybody who has ever been to eastern europe can confirm that dayz/arma2 looks and feels completely real...even without all the improvments ( new weather system etc) the team is working on atm...beside this, NO open world game of this seize can run crisis graphic settings, the result would be framerates between 1 and 5...especially with having all interiors integrated in the same worldspace...no other game has ever provided this ( so manyinteriors) before dayz standalone btw....last but not least ..for all the *censored* complaing about the outdated game engine...go and buy Black Ops 2..its is based on an engine that is now nearly 10 years old...same goes for Skyrim and Fallout Las Vegas..they are also based on the engine (only modified and renamed) that was used for Morrowind back in 2003...... -
first of all...thank you so much for creating this amazing map/mod !! Really bad ass pvp, loads of zombies, only one hospital, really not much food to find and freezing your balls off ...not to forget this really creepy sounds...I defenetely love this place ! Two questions...will we see better ( high resolution) lod textures in a future update and do you plan to create a version based on dayz stand alone when it's out ?? cheers