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Everything posted by Private Evans
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DayZ Devblog 4th February 2013
Private Evans replied to griffinz's topic in Mod Announcements & Info
no.......not really much progress...the lighting is still too dark and I fear we will not see this game being released in December 2012 as promised....I will go and play warz instead :lol: -
DayZ Devblog 4th February 2013
Private Evans replied to griffinz's topic in Mod Announcements & Info
I think Utes will be a place of no return..like Green mountain... -
DayZ Devblog 4th February 2013
Private Evans replied to griffinz's topic in Mod Announcements & Info
obsolete -
it was just a 6 hours drive for me...searching BI studios for screenshots and stuff now...
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my guess is Rocket and Matt sit there drinking some nice Pilsener Urquell, having a lot of fun following this thread...
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doesn't work
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7:10 here...slowly starting F5 again...
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if you have nothing better to do..watch this (3 episodes out so far) ...
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no ...don't give up....smash harder and faster...
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this has been discussed and suggested before :) radios have been confirmed more or less, also somekind of side channel for contacting the adminsand stuff...Rocket also has added the whisper channel to his list of ideas for the chat revise.... Edit : I really hope for some teamspeak free servers
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this should defenetly be implemented .. :|
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...drinking a bottle of single malt did not help....still no update :P
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Infected children in DayZ. Poll.
Private Evans replied to DZR_Mikhail's topic in DayZ Mod Suggestions
In which countries The Walking Dead, Dead Space 2 and Silent Hill 1 were indexed ?? -
...keep in mind.our zeds are no Romero zombies but infected...
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Reddit - Jan 2013 - Q&A with Rocket
Private Evans replied to SmashT's topic in Mod Announcements & Info
you should read more carefully :) Q: Bows and arrows? A: I'm really into bows and arrows but they have some massive technical challenges that we have to overcome first. -
Playing Lone Wolf On Namalsk?
Private Evans replied to terminal_boy's topic in DayZ Mod General Discussion
are emissions and bloodsuckers enabled on your server ?? -
Infected children in DayZ. Poll.
Private Evans replied to DZR_Mikhail's topic in DayZ Mod Suggestions
Anyone here who has played "The Walking Dead" ? You can kill two kids in this game and for the 2. kid you even have the choice how to do it...using a gun or ...well... silent and saving your ammo... a highly rated game that even got awards for being the best RPG in 2012.... DayZ is about the apocalypse about feeling scared, feeling guilty, feeling depressed, being sick, hungry, thirsty...always on the run..about doing things you always thought you never would do..about making decisions..and about trying to remain humane....DayZ is not about funny squad shootouts or stupid kill on sight on a sunny afternoon.... infected kids defenetely belong to this scenario..... as always this should not be overdone...there should not be infected kids all over the place and like joe_mcentire said it would be also scary and immersive to just find some toys on a playground for example.... . -
Reddit - Jan 2013 - Q&A with Rocket
Private Evans replied to SmashT's topic in Mod Announcements & Info
crossbow model at 3:20 he talks about implementing bows later on (simply watch the whole thing) -
this is pretty smart :)
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even not a bit of F5 mashing ?? just for practising :blush: ..there are these voices laughing at me,telling me that I will miss all the news, screenshots and vids if I don't F5 all the time....
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New spawn point - @ 10000 feet
Private Evans replied to Feral (DayZ)'s topic in DayZ Mod Suggestions
First of all we need more spawn points along the coast especially between Ryfi and Cap Krutoy...the parachuting spawn is a good idea if not overused...a rare chance to spawn above some remote areas would do it.....plus spawn points deep in the forests (this should include some of the smaller roads) ...all in all this would add probably more than 100 possible spawns points all over the map... we would need to find a new strategy for every spawn point and orientation would be in some case even more difficult than on the beach ... Edit...of course spwaning in some nice locations like hospitals, evac camps, churches or hotels would be awesome....( also with a very rare chance) -
New spawn point - @ 10000 feet
Private Evans replied to Feral (DayZ)'s topic in DayZ Mod Suggestions
honestly one of the best ideas I have seen here on the forums so far... :beans: :beans: We will play this game for a long time and will of course die and respawn a lot. Making this as interesting and diversified as possible seems to be a point that should really get more attention. -
Possible new buildings; serving more purpose.(Standalone)
Private Evans replied to TIC's topic in DayZ Mod Suggestions
a large prison maybe an old Soviet Gulag ...could be on an island...that would be amazing...a coal mine ..schools and play schools...pharmacies....post offices....some large enterable ships in the harbours.... -
http://www.youtube.com/watch?v=IbhBNEUNyRc
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like in " The Book Eli"...if you meet some other survivers and one of them suddenly starts shaking....better shoot them... Edit...if you find a dead surviver there should be signs of cannibalism....