Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by Private Evans
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Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
status report...F5 button is completely fucked after 8 hours of perma bashing.... -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
talking about a game, that shall not be named, actually bring things down again back to regular seize pretty fast.... -
uploaded here : http://www.4shared.com/photo/JF6C3NIm/DayZWallPaper-003.html
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Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
I've got a glas desk...that's even worse -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
porting the game to a new engine and improving and optimizing this engine for their needs - done removing all unnecessary stuff from the mod and improving models and animations - done extending, improving and fixing the game world (chernarus plus) - done making all buildings enterable - done creating a complete new client server structure- done creating a complete new item system ( items being entities) - done reworking the hud and improving the controls - done creating a complete new loot spawn system - done creating a complete new inventory system and implemented player clothing - done Zombies are currently beeing worked on ( Matt Lightfoot stated this in his interview) and since they finished working on the inventory there are free resources now to do so even faster (done = in some cases basically done for the first release) beside this...the ToH engine will provide a new weather sytem ...new items and wepons are confirmed even for the initial release...a background lore for the virus has been written...map developers are still improving Chernarus..texture artists are improving the look of in and exteriors, plans have been made for a complete new medic and desease system...new creatures are in the work....etc etc etc now add all the other stuff that has to be done and organized for such a project and think of all the bad stuff that happened like the waz crap or the shit with Martin and Ivan during this time.... maybe also take in account that BI is not Bethasoft.... six months since the SA was announced ...what the fuck is wrong with you people ???? -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
probably things are going better than expected atm and now with the inentory being done Jirka is now free to concentrate on the Zombie stuff....the zombie overhaul is one basic thing that should to be done for the initial release ( at least in my eyes) ...if they now have the chance to even get it done before the test...great....sometimes planes have to be changed for the better... -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
...btw..I am really happy to see the zombies getting overhauled or at least improved for the test and initial release.. -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
yep I agree and I think most of us will do also.... you should be project leader and create the game of our dreams instead.... ah just joking.. I would like to know where I can buy these mushrooms you are obviously eating all day long -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
..he said zombie pathfinding......drinks are on the house.... :) -
I think it is casual gameplay and hacking which in fact supports this stupid shoot on sight pvp cod gameplay..most of the time I am killed by hackers, snipers, hacking snipers and cod kiddy noobs which kill me with their AK using the crosshair stalking me in 3rd person first.... having less military loot..less ammo..having to deal with maybe an infection (shivers etc) jamming guns, no batteries for your night vision googles, more dangerous zombies and NO Crossahair will stop a lot of people from starting a firefight for no reason....also a lot more shots will miss without crosshairs so that you have a chance to escape, take cover or fight back... cheers
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oh...in this case will we be able to unquip our guns ? ...sorry could not resist... :) back to topic + 1 for removing the crosshair...I mean ...we will probably have jammed guns etc in the SA later on..this does not go very well with casual stuff like crosshairs...
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Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
yep carrying car wheels , jerry cans or a heavy MG should defenetely slow you down...if chased by a hord of infected you would have to drop stuff to escape....or kill them all... -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
we will miss you....and please say hello to Mr.Titov and friends ... -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
the problem is the missing ragdoll and the "not so good" collision model in arma 2...even if you could do a simple jump animation you would not be able to jump over or on top of most statics like walls or cars until they fix it ...flanking small walls and fences is in the game already and does not work in your vid or in most of other cases because of the bad collision. I am not against jump anims in general but I would prefer to see more immersive stuff like wall jumps or combat rolls...btw such stuff could really help to escape the new and faster infected :) ... and not...https://www.youtube.com/watch?v=jzo4lhFco3Q -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
jump animations look like shit in most games and having them would result in bunny jumping idiots I fear...what I would prefer is the abilty to jump from small roofs without breaking your legs maybe including a combat roll and wall jumps like in the smk mod...animations can be seen on page 29 of this thread... -
Reddit - Jan 2013 - Q&A with Rocket
Private Evans replied to SmashT's topic in Mod Announcements & Info
still would like to know if Chernarus will get borders ( even invisible border regions would do it for me) to stop people hiding their vehicles at the arse of the world far beyond the playable map.... -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
if DayZ is ported for console kids we will maybe get autohealth and unlimited ammo...wohooooo :P -
Reddit - Jan 2013 - Q&A with Rocket
Private Evans replied to SmashT's topic in Mod Announcements & Info
sure modding was very helpful to get dayZ mod going during hard times...but it is and was the possibility to mod arma/dayz which allowed hacking in the first place...beside this Rocket has confirmed that modding will be in later on when the game is running as stable as intended.... -
Feedback on status of infectious diseases in DayZ
Private Evans replied to rocket's topic in DayZ Mod Suggestions
will blankets, glasses or gloves provide any protection when entering contaminated places or checking dead bodies...? -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
everything in the SA is going to be more hard and challenging...I don't think flying helicopters will be an exception.... -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
getting seperated without using skype or teamspeak....could be epic -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
even if we would get only one or a few radio chanels you could create a code system for your squad...and if you get seperated without a radio or die you could head for arranged rendevous and evac points of your team...people should be more creative since we have enough of this casual EA and Ubisoft shit.... -
Reddit - Jan 2013 - Q&A with Rocket
Private Evans replied to SmashT's topic in Mod Announcements & Info
I guess 150 is the max what is playable without running into a player every two seconds...guess most servers will be between 50 and 100 like now -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
who really is interested in being tortured ? :D -
Devblog update: Where is the Standalone?
Private Evans replied to rocket's topic in Mod Announcements & Info
@NonovUrbizniz I think the discussions in this thread atm are actually not about game mechanics and details but about a conflict between different kind of playstyles. and preferences....