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Everything posted by Dr.Duff
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http://doctormdx.com/hoarding/?gclid=CK6r-aP_3bwCFZHJtAodw3UAJg
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More realism the better. Please also add the ability to pick up poo and throw it. Also, pooing in rivers. You sure you want to drink that?
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As in every postapo world Zombies should get dmg only from headshots/headhits.
Dr.Duff replied to mpm470's topic in Suggestions
There's a Z in the title of the game, they're zombies, end of story. Cool huh, would you lke me to tell it again? -
I have one word for you; beards.
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I need one, I don't care whether it has two slots, I need it.
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I look at those screenshots and notice you all have your gamma cranked up to max, how sad.
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This server hopper is so crazy and blind
Dr.Duff replied to crazyandlazy's topic in General Discussion
You kiss my mother with that mouth? -
Players who exploit the ability to server hop and players who don't.
Dr.Duff replied to hannibaldaplaya's topic in New Player Discussion
Given the retarded KOS nature of many players in the community, it doesn't surprise me when someone wants to survive. As for logging out whilst cuffed, that won't help them (as mentioned previously.) -
Spawn at Kamenka Head north to the military base Hit Vybor on the way to NWAF ???? Profit
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What why? No. Car battery maybe, 9V? Nope. That would be dumb.
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Given that the human being is the most dangerous and destructive creature on earth, I think an apocalypse will not change that and if anything, will make it worse.
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How are you so new to DayZ with so many posts?
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It's so much more fun to torment people than kill on sight!
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:emptycan: :emptycan: :emptycan:
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Not to mention it is a complete whore when it comes to ammo. Clips from M9, G17, PDW & MP5? It loves them all!
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Nice idea, is this intended for SA, Mod or both?
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I'm looking through the list of fixes, have you fixed the ability to carry two primaries yet? I hope to fuck not!
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I actually find I miss less shots with the PDW, I like the iron sighbts and it's one of my fave sidearms. Second to that is the Makarov SD but I don't use a sidearm at the moment due to the ability to carry and switch between two primaries. Means I can fill my secondary ammo with bandages and bum wipes.
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Coastal areas, under old boats and sometimes in residential.
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jerry can + match + player = human torch
Dr.Duff replied to wild_man's topic in DayZ Mod Suggestions
I think some Trepanning is in order! -
What weapons do Hero's normally carry?
Dr.Duff replied to sanguinius's topic in DayZ Mod General Discussion
M4A1 CCO SD, or a CZ-50. -
I keep missing with the hatchet - any tips?
Dr.Duff replied to Perplexelerator's topic in DayZ Mod General Discussion
Yeah that is true, the Machete is the second best at range, Hatchet being the best. I am used to the 'chete now, I love it and it looks fucking cool! -
I keep missing with the hatchet - any tips?
Dr.Duff replied to Perplexelerator's topic in DayZ Mod General Discussion
1.8 Yeah I love the machete, it is very powerful but does take up 10 backpack slots like a primary gun, I hope they enable us to place it on our toolbelt in future. The server I admin on (see my sig) has night time and is vanilla, though we have lots of extra scripts, but nothing game breaking. We're going to be switching back to FP only soon too, come check us out. -
I keep missing with the hatchet - any tips?
Dr.Duff replied to Perplexelerator's topic in DayZ Mod General Discussion
I mainly use the machete, to get a good head shot I aim whilst in third person, keeping my head just below the jaw of the zed. This enables me to gauge the centre of my screen where the melee weapon will strike. AFAIK the ranges of said melee weapons has differed since 1.8, that said they're all still roughlyaround the same, though damage is now varied, the machete being the most powerful at approximately 12000. -
How much are you willing to pay for DayZ Standalone ?
Dr.Duff replied to Safire (DayZ)'s topic in DayZ Mod General Discussion
£0.00 because I am not going to buy it.