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klesh

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Everything posted by klesh

  1. klesh

    Identify This Tree

    Show me the bark you n00b. Any man knows that.
  2. klesh

    Fireballs!

    :facepalm:
  3. klesh

    DayZ Standalone Singleplayer

    To clarify my previous statement, I am an oldskool fan of the idea of one giant hive, like the mod. Ghosting and whatnot aside, I wanted DayZ to have all players together as much as possible. KoS'ers and PvE'ers and lunatics and hermits, everyone all playing together. Now, if you don't want to be bothered, you play offline instead of adding to the nonviolent population online. Private hives already slit the online community enough as it is. I also don't think modding is a good idea for this game.
  4. klesh

    DayZ Standalone Singleplayer

    The more people playing single player, the less there are to populate the world. I don't think its a good idea to split the players anymore than public and private hives and 50 man servers do.
  5. klesh

    10 FT fall = Death

    I knew a woman who slipped and fell in the bathtub. Alive one day and dead the next.
  6. http://www.urbandictionary.com/define.php?term=TTP
  7. klesh

    More than anything

    Go post this in the Audio Developer's subforum where he doesn't post.
  8. klesh

    Today was a good day

    Did you have to even use your AK?
  9. Such a nice man with all your answers Steaks & Potata. :thumbsup: :beans:
  10. Are we supposed to take you seriously?
  11. There are more, but not in mod numbers. They are dangerous. They have several new attacks that have been added, and you cannot circle around them with ease like before, though you can outrun them. Their AI is improving. You can sneak past them, and even when running you wont agro them from 200m anymore. Shooting a gun in a town is like ringing the dinnerbell again. Not sure about spawning. I know you can clear a town out and be safe for a time. They are not insta-replacement-spawning like they did for a time. They are still a work in progress, but they are considerably better than a year ago. New animations are coming as well, such as a crawling zombarino. hoard AI has been shown as well. Looked cool, but rough around the edges.
  12. klesh

    What clothing set/weapons would you add if you could?

    The neverending military stuff you guys keep posting all looks the same, and frankly looks no different than 90% of people you meet in full camo already. The other 9% are newspaws on their way to the barracks to get that camo, and the remaining 1% thats left walk around looking like regular people.
  13. I will admit i certainly have not... yet I see rl dayz videos made by kids running around in places that look exactly the same, and these videos are being made present day. So I presume, that there are still post soviet looking areas of the world in 2015 that look exactly like what we see ingame.
  14. Here is the thread I was reffering to: http://forums.dayzgame.com/index.php?/topic/213782-any-of-you-guys-wonder-what-time-period-dayz-is-in/ Some highlights are Chris Torchia said DayZ follows right after Arma 2 in a timeline. FNX.45 wasnt made until 2012. http://forums.dayzgame.com/index.php?/topic/213782-any-of-you-guys-wonder-what-time-period-dayz-is-in/page-2#entry2085262 And a further link to yet another thread discussing this, which is now dead because it mustve been merged. http://forums.dayzgame.com/index.php?/topic/213782-any-of-you-guys-wonder-what-time-period-dayz-is-in/page-3#entry2146153
  15. We've had this thread over and over. I cant look now, but in the past threads I have posted that the epi-pen in game has an expiration date printed on it. You can go back from this date, because epi pens have a given shelf life to which the exp date wouldve been calculated. This gives you a date when the epipen was created ingame. IIRC, i deduced the game was taking place in at least 2014.
  16. klesh

    why doesn't the bipod fit on the mosion?!

    http://www.accu-shot.com/Atlas_Bipods.php They all need a rail. Anthony, don't come out with an aggressive tone, especially when you are wrong. It's just poor form.
  17. klesh

    Instanced Zombie Horde

    Look at the DayZ logo. What do you see in it: Look at the dayzmod.com website. What is the first picture you see:
  18. klesh

    Hands Down After Action

    I can get on board with this, its super annoying when combined with the dukes-up slow-walk. There are indeed a few instances where you put away an item from your hands and leave your dukes up, when it makes quite a bit more sense to have them auto-go-down.
  19. klesh

    Most detested item in Persistence

    I'm not interested in the protection and certainly not capacity.
  20. klesh

    Status Report - 22 Apr 15

    The audio guy you hired is silence personified. I like the developer interaction a lot with this game. He hasn't even logged into the forum in months after posting a thread to "discuss audio". It leaves the impression that audio, or at least player discussion about audio is not important. Its non-existent. Its very disappointing.
  21. klesh

    Most detested item in Persistence

    Any vest besides police or anti-stab.
  22. klesh

    Lootsplosions Still A Thing?

    Seems you answered the thread's question in your opening sentence. Well done.
  23. Seems silly to have publicized games events for an alpha game.
  24. klesh

    Developers communicating with players

    Sound guy could learn a thing or two from Mr. Hicks.
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