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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Your DayZ Team

klesh

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Everything posted by klesh

  1. klesh

    November Round-up

    It would be.
  2. klesh

    Got raped whilst sniping.

    If you ever knew a woman who has been raped, you would've chosen better words for your thread title.
  3. klesh

    A server like no other

    At least you posted those ones in the right forum section.
  4. klesh

    What happened to the AK?

    I know that my entire company shuts down and no one gets anything done when the boss goes on vacation.
  5. klesh

    What happened to the AK?

    Yeah, they probably have been just goofing off.
  6. klesh

    A server like no other

    They should make a Private Hives section of the forum where "all things related to Private Hive servers" can go... Oh, wait.
  7. klesh

    November Round-up

    I was one of those who couldn't play it as well, and I wasn't on a hype train. Its a videogame ffs. :P Excited, sure, hypetrain server stalker, no.
  8. klesh

    November Round-up

    I just call it "stupid".
  9. klesh

    DayZ standalone: Zombie update.

    The answer to that is right in your OP:
  10. klesh

    November Round-up

    They have artists, modelers, map makers etc on the team that have nothing to do with the things they're trying to fix before release.
  11. klesh

    DayZ standalone: Zombie update.

    Vid wont explain it as its solely for Skyrim (which uses a similar system for AI pathfinding). It really depends, since the zombies' geomentry is being checked for running into walls, the probably arent checked for running into doors. It would then depend on whether these roadway planes can be made vertical (over a door) and then be made to move (to match a door being opened). That is an unknown at present.
  12. klesh

    November Round-up

    Beans for the Colonel Flagg signature!
  13. klesh

    DayZ standalone: Zombie update.

    Precisely. As rocket points out, preventing them from hitting walls using the wall geometry and their body geometry is too resource intensive. So this way is an optimized technique to achieving the desired effect (no zombo clipping) while saving server resources for other awsomeness.
  14. klesh

    DayZ standalone: Zombie update.

    Its kind of like the "Navmesh" for the Bethesda game Skyrim. You need to make an area that dictates where the AI (in DayZ's case, the zombies) are allowed to travel. Check out this video to see that system in action:
  15. *pew pew* https://twitter.com/Hicks_206
  16. Right, which is why I said server fps. You can have 120 fps on your machine while the server is at 15.
  17. Stability and performance are 2 different things. The build is stable, they are focusing on improving performance of it.
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