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mr_chabowski@live.co.uk

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Everything posted by mr_chabowski@live.co.uk

  1. mr_chabowski@live.co.uk

    BullPups...those sexy....sexy bullpups

    9 times out of 10 I'll go for realistic features over "coolness". When it affords us more choice and variety in terms of gear, loadouts and playstyles though, I'm more willing to exercise suspension of disbelief.It's a fine line between adding a bit of colour and falling into ridiculousness, but IMO It's not too much of a stretch to put some unlikely items in-game to stop it becoming repetitive and predictable.
  2. mr_chabowski@live.co.uk

    Improvised bandages

    Unless he's also got antiseptic bollocks, I'm not letting my dog lick any open wounds.
  3. mr_chabowski@live.co.uk

    DayZ Developer Blog 15th April Highest one ever

    Well, apart from all the zeds in SA I reckon my main enemies are render distance and particles, adding fog might just be the lesser of two evils. We'll have to wait and see.
  4. mr_chabowski@live.co.uk

    DayZ Developer Blog 15th April Highest one ever

    My CPU better hold up, for fog's sake.
  5. mr_chabowski@live.co.uk

    Outfits affect the way you play

    You ever seen anyone eat a leather jacket? Exactly.
  6. mr_chabowski@live.co.uk

    Hand-to-Hand Combat

    Whoa whoa whoa, what about Johnny Cage dick-punching? Headbutts are all fine and dandy, but without an uppercut to the nuts melee combat will be lacking. Big time.
  7. mr_chabowski@live.co.uk

    BullPups...those sexy....sexy bullpups

    Bullpup rifles would be highly valued in SA if there was a difference in weapon handling and/or ballistics between different lengths of guns. As it stands (ArmA-wise) the differences would be purely superficial. I'd still say add them. More variety is welcomed. @ Kryah. What makes you think repairing a bullpup layout rifle would be any more/less complicated than repairing any other gun? Basically any gun is too complicated for your average Joe to tinker with. (plenty of small parts etc.) By your "hi-tech" definition we'd be restricted to sticks and stones.
  8. mr_chabowski@live.co.uk

    An idea to increase teamwork

    The zeds are too predictable and easy to handle, that's for damn sure. But whether beefing up their strength is a surefire way to encourage cooperation is debatable. It's always going to be up to the individual how they react in any given situation. Ideally, the wandering zeds in SA will get the drop on players every now and then, as opposed to being exactly where you expect them to be, doing exactly what you'd expect them to do. What Chris said about the competitive nature of DayZ is right, but giving folks opportunities and reasons to help each other out is more likely to encourage teamwork than doing nothing.
  9. mr_chabowski@live.co.uk

    Improvised bandages

    And there are going to be clothes as items in SA too.So you could rip up your shirt to save your pal's life, or take the bandanna off the guy you were just fighting so you can quickly bandage your wounds.
  10. mr_chabowski@live.co.uk

    Improvised bandages

    This would be a welcome addition, and would fit nicely with the "whatever is necessary"-survival nature of DayZ. I'd also like to see the ability to cauterize wounds at a campfire or hobo-barrel, to stop bleeding in a dire emergency or to destroy tissue and stop the spread of infection (if it comes to that).
  11. mr_chabowski@live.co.uk

    Remove Starter Flashlight; Bring Back Flares

    "You Can Leave Your Hat On" *sexy dance time*
  12. mr_chabowski@live.co.uk

    Remove Starter Flashlight; Bring Back Flares

    That'll make for a serious case of 1 step forward 32 steps back.
  13. mr_chabowski@live.co.uk

    DayZ Developer Blog 15th April Highest one ever

    What I'm saying is, if they only wanted to farm some cash, instead of taking the development path we're seeing now they would have gone with the plan to simply release "DayZMod+" in December.The fact that the devs themselves are telling us there's still a long way to go with regards to development shows they're up to more than just tempting folks to turn out their pockets. EDIT: Reworded
  14. mr_chabowski@live.co.uk

    DayZ Developer Blog 15th April Highest one ever

    Aren't those just the ArmA3 animations? [EDIT]Just watched the whole video again closely. Didn't see any "new" animations in it.[/EDIT] Just a couple things though. 1.Bohemia have already turned a HUGE profit with the DayZ name. So any speculation regarding them upping sticks and legging it doesn't ring alarm bells TBH.2.Rocket never stated his supposed desire to follow a "kickstarter model". We've had this discussion before. Remember?
  15. mr_chabowski@live.co.uk

    DayZ Developer Blog 15th April Highest one ever

    Lovely stuff. Big thanks to everyone for their continued hard work. Especially Matt for forwarding the good news (Cheers dude). Best o' luck to the boss man with his big hill. I'm away for a lie down. The high altitude is making me a bit wobbly.
  16. mr_chabowski@live.co.uk

    Remove Starter Flashlight; Bring Back Flares

    Honestly, NVGs are more common than Day/Night cycles nowadays. I say remove any and all starter gear. Flashlight, bandage, backpack. The whole lot. It'd work better with the lighting fixed, it does get pretty hard to see sometimes, but I far prefer a challenging experience to a "loot 'em up, shoot 'em up" one.
  17. mr_chabowski@live.co.uk

    Character Origins (Roleplay mechanics)

    The main defining feature of "playing a role" is that your character's skills limit what you can and can not do. It's basically the antithesis of DayZ's free-for-all sandbox survival.
  18. mr_chabowski@live.co.uk

    Blood Transfusion Kits

    I'm sure we've been over this. There's ~12 pints of blood in your body, one pint of blood in a blood-bag, it takes ~1 hour to transfuse 1 pint of blood. It'd be nice to make it more life-like, but going for total realism would mean there's effectively zero chance of a player ever recovering from serious injury within reasonable play-time. Concessions have to be made if folk are going to survive any length of time. Personally, I'd go for brutal "You're shot, you're fucked" rules, but most folks aren't keen.
  19. mr_chabowski@live.co.uk

    Character Origins (Roleplay mechanics)

    Wut?I understand the urge to create a character you can relate to and become fond of, but the absolute freedom is what makes DayZ great. Specifying a backstory and profession would only be adding restrictions.
  20. mr_chabowski@live.co.uk

    DAYZ Developer MINI Blog April 10th

    @Daz, It's hardly what I'd call "heated" in here. I do, however, find myself questioning roykingtree's superior experience of 14 year old girls (not my area of expertise)
  21. mr_chabowski@live.co.uk

    DAYZ Developer MINI Blog April 10th

    Why do you ask?Did I hurt your feelings? Awwww. The very fact that we get the information that we do should leave you feeling grateful, not entitled. Don't, for the love of fuck, start defending the attitude we've seen, that folks feel they're OWED a report. Everyone will want to crawl up Matt's ass for the next wee whiley, but they'll be back badmouthing the dev-team as soon as the novelty of this MINI-update wears off. I guarantee it.
  22. mr_chabowski@live.co.uk

    Blood Transfusion Kits

    Combine a funnel with a hunting knife?Sounds like fun. Needs a 98% chance of failure + bleeding.
  23. mr_chabowski@live.co.uk

    Standalone Map

    You guys go gather some wood into a pile. I'll be back with some petrol and matches.
  24. mr_chabowski@live.co.uk

    Uncommon common zombies.

    I'm not having a go at you, just pointing out the futility of your statements. If you want to carry on trying be a smart arse, you're more than welcome to split hairs. :D All I'm saying is the pedantism is totally unnecessary, considering everyone is well aware of the cannibal masses to which they refer when they use either term. It's a shame "tomato / tomato" doesn't translate well into text form.
  25. mr_chabowski@live.co.uk

    DayZ Alpha won't launch until launched !

    If that's what it takes to tickle your funny-bone, I'd be afraid to play peek-a-boo incase you piss yourself.
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