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Reinofragin

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Everything posted by Reinofragin

  1. Reinofragin

    Knowledge / Learning

  2. Reinofragin

    Respawn Confirmation

    Just be more careful. If this has happened to you more than once I'd say you need to slow down a bit.
  3. Reinofragin

    Becoming a zombie/dying

    I like the idea but zombies in their current state would make the system a little bit too hard atm. It's extremely hard to not attract any zombies whatsoever but it is possible. I do think it would stave off new players who are still learning. The system would have to be well thought out but it might happen.
  4. Reinofragin

    Passwords for tents

    This is a terrible idea.
  5. Reinofragin

    My Good Suggestions List and discussion.

    1: Removing global chat (Happening).- I like the idea, still need direct communication to work though so I'm a bit upset, and sometimes running in the forest the only thing to do is chat. 2: Radios. - If #1 happens this will be the thing to unlock chat i hope, i don't want assholes spamming over the radio 3: Exposure. Weather , warmth / cold survival elements. They are already in, they just need tuning a bit to make it more realistic. 4: Player journals. -Sure, why not I wouldn't mind someone taking a journal off my dead body and reading of my exploits. 5: Occasional (VERY rare) zombie wanderers in the wilds. -Meh. No strong feeling either 6: Better hunting, wild animals that spook and are harder to kill. -I'm fine with the way it is right now, Bears/wolves might be cool though. 7: Possibly a more involved crafting cooking system. - I don't really like this as it just adds a layer of complexity that doesn't need to be there. 8: Daynight cycle 1.5 x speed- It's supposed to be realistic, changing this would take away from the realism 9: checking / refilling magazines- I fully agree this needs to happen, along with saving the current amount of ammo when you log out. 10: Less predictable loot locations- I think that finding items based on where you are is completely fine. maybe switch up the industrial/residential loot a bit but do not chance the military loot spawns.
  6. Reinofragin

    Knowledge / Learning

    Trying to diversify people based on skills and stats is what will be the downfall of this game, it needs to be the way it is otherwise people will look for the best "builds" and the game's realism will slowly crumble.
  7. Reinofragin

    How to improve realism!

    Ejaculation meter- When filled the character must masturbate, only when your ejaculation meter is empty will you have steady aim.
  8. Reinofragin

    What Day Z really needs: Bicycles

    I say give it a try and see how it goes, if there is a time and place to try things, it's in an alpha.
  9. Reinofragin

    Which T-Shirt design would you buy?

    I really like the 2nd one because I might actually wear it outside.
  10. Reinofragin

    Adding realism to backpacks

    I like the idea, I just don't see it being a big advantage or disadvantage either way.
  11. Reinofragin

    Cannibalism and You.

    I like the idea to an extent but it seems a little odd to be carrying around bloody survivor meat during a zombie apocalypse unless you wanted to use it as bait.
  12. Reinofragin

    Some Perfect Skins for DayZ

    I would jizz myself if I could look as badass as any of these skins, even if I had to find them.
  13. Why do people insist on trying to make the game less realistic? All these suggestions about making everyone different is just stupid. You shouldn't be able to tell someone's past actions by looking at their skin, and if you got a kill count it would be exactly the same thing completely rendering the patch pointless.
  14. Reinofragin

    The Moral Effect Theory v2.0

    I really REALLY like the idea of dead bodies attracting zombies, just not immediately. Also the idea of getting blood on you when looting a corpse that would increase the zed's aggro radius is actually really genius. I do not however agree with visual changes and statistical differences that vary from character to character based on any sort of past actions. The campfire idea might be ok, but I feel that it is currently fine. The idea of looting a corpse and getting blood on you i believe to be the most implementable, adding the debuff would be a way for bandits to be punished for their actions in-directly and give survivors a risk/reward factor when finding a body. The dead bodies I think will be a little harder as it seems like zombies don't really go to anything until they finish their path and hit a solid object.
  15. Reinofragin

    The Crossbow.

    I really like the idea of the crossbow with 3-4 bolt quivers and a small scope. I do however think that the idea to have retrievable ammo might have to be scrapped as I'm pretty sure there is no way to add individual rounds to a gun's mag in this build.
  16. Reinofragin

    Class System

    Trust me.. it happens. Thats what I'm saying, it needs to happen more. There should be less surplus. Imagine actually killing someone for their beans because you NEEDED them.
  17. Reinofragin

    Class System

    I'm really keen on the idea of giving a small amount of choice with your initial load-out, but not a fundamental player to player difference. I feel that players should spawn with no backpack, 1 can of beans, 1 bottle of water, 1 morphine/painkiller and a mak with 4 mags. I spawned in the sea one time and lost my backpack and all my gear except my mak/ammo and it was alot more immersive to immediately look for food/water instead of having it immediately on hand on just booking it to cherno or elektro. When you spawn it seems like you are already given everything you need to survive right off the bat and the only thing you have to worry about is getting to where you want to be. I think it would be fair to say that food/soda spawn way too much and make the game's food/hunger system too easy. There should be more desperate situations where you NEED food or water.
  18. Reinofragin

    Respawn and Die

    Same actually, I spawned as a survivor with 11k BL with starting gear, then started lagging up a storm, logged out for a bit, logged back in, now I'm in starting gear again with 3k BL.
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