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Everything posted by Skint (DayZ)
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"[New] - Able to sharpen knifes now." How do we do this? I have tried many variations of tools/rocks/gear and had no Right-Click option appear.
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AGGRO GAMES Vanilla DayZ Mod
Skint (DayZ) replied to DayzHolic's topic in Mod Servers & Private Hives
Good server, plenty of vehicles. -
Are there any servers left for me?
Skint (DayZ) replied to lt dan's topic in Mod Servers & Private Hives
You could try "UKSS": https://www.gametracker.com/server_info/5.39.89.225:2302/ and "A Dead Man Walking HC Mercanary": http://www.gametracker.com/server_info/188.165.235.176:2342/ They are First Person, No Crosshair, No Side Chat, Plain Vanilla. Sadly, most players don't want a hard survival experience any more, and first person servers have very few players. ( I used to love DayZ 2017 for hardcore, wish that would come back ). The recent Mod has increased Hunger and Thirst, so running, working, etc use food and water at a fast rate so you need to keep finding/hunting food and sourcing water. It also has craftable wooden splints, drinking from wells (with tin can or even your hands), blood types with test kits and transfusion kits, stashes, base building, weapon attachments, are so much more, it has come a very long way and is better than ever. -
Recently getting an effect of the whole screen slowly swaying from side to side at regular intevals. I have tried resting in a tent, sitting in vihicle or just lying down, but it still happens. Anyone know what it is and what the cure is? Thanks.
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Screen swaying from side to side
Skint (DayZ) replied to Skint (DayZ)'s topic in DayZ Mod General Discussion
A-HA! That cured it. So has the swaying replaced the shaking effect you used to get when hit by Zeds and which was cured by Painkillers? I haven't had to use Painkillers for so long now I almost forgot about them, but since I've been playing on a 1st Person only server, the screen effect is very noticable, so much so that after playing I still feel like I'm swaying (like stepping off a boat IRL). Cheers, for help. -
UKSS DayZ Mod 1.8.5 | Vanilla | First Person Only | Spawn Selection, Side Chat & CH Off
Skint (DayZ) replied to turdjaw's topic in Mod Servers & Private Hives
Is the "Craft" menu (press "I") disabled intentionally or is it a bug? -
How about adding a Drink Supply Box to the Infected Camp aswell as the Food Supply Box?
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One thing that has me worried about the Standalone...
Skint (DayZ) replied to scaramoosh's topic in DayZ Mod General Discussion
Don't read too much into this video, it's obviously nowhere near what will be released to us, it's just a rush build for the E3 journo's. -
Personal Caches. You did mention these for the Mod many moons ago. Will the Standalone have these and if so how will they work?
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I'd like to see this reverted back to how it was before the Bohemia update. In my opinion they went way over the top with the effect and it ruins the gameplay experience in all Arma scenarios, not just DayZ.
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Well, according to the map in this video interview there is another island added below Utes...FFWD to 13:48 This video is 2 months old, don't know how you missed it :P , there's loads of details of the new map to bee seen.
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Are there any plans to improve the useability of boats now that you have added two more islands to Chernarus+? eg: add storage function like cars and heli's; increase speed of Small Boat and Fishing Boat; ability to stand on boat to do actions (maybe actually go in the boat cabin too?).
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DayZ Double Developer Blog 14th May 2013
Skint (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
The Chernarus+ map needs to replicate those real dark, dense woods, to make you feel more enclosed, not knowing who or what is lurking in them. -
So I went to the real Chernarus today..
Skint (DayZ) replied to tocophonic's topic in DayZ Mod General Discussion
Fascinating to see the inspiration for the map. One thing that stands out for me is how dense the real wooded areas are compared to the ingame woods. The real woods are so dark, whereas the ingame woods are quite light and you can see through them from a distance. I would like to hope that the devs can add a lot more trees and low foliage or shrubs to the woods to re-create that dark atmosphre, it would work really well in DayZ. -
I chose to stick to the original thread idea.
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Standalone on the horizon who's in for the long haul on the mod?
Skint (DayZ) replied to NonovUrbizniz (DayZ)'s topic in Mod Servers & Private Hives
I'll be sticking with the Mod for as long as it's around as I have money invested in Arma 2 to play it, so I'm not dropping it for anything. The various maps and community mods have made it very interesting. I was planning to early adopt the SA, but several things have made me reconsider and I might just wait and see how things pan out for the first release. -
Interview with Matthew Lightfoot
Skint (DayZ) replied to griffinz's topic in Mod Announcements & Info
Hmm, I was hoping for more options ofr purchase. Also, I'm a bit disappointed with the £14 price, I was expecting it to be half that. Especially considering that they are now saying they haven't tackled the Zed AI and the character/environment collision issues. It just doesn't sound like a release worth £14. More like £6 or £7 tops for the first stage. -
Interview with Matthew Lightfoot
Skint (DayZ) replied to griffinz's topic in Mod Announcements & Info
Can anybody tell me if the Standalone will be on the BiS Store to download via IDEA/Sprocket? Thanks. -
Just like to add my support to Sumrak for DayZ Namalsk, one of the reasons I returned to DayZ after leaving many months ago. The independant/community developers have revitalised the Mod and I am enjoying playing now more than ever. Long may it continue.
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Hi. I'm quitting DayZ (and Arma) and want to delete my DayZ character account from the face of the virtual world (nothing serious, just not interested in playing anymore). How do I do it? Also, if I sell my retail versions of Arma 2 and Arma 2:OA, will the new buyer be able to play DayZ or will the CD key be unusable again by anybody else? Thanks for any help.
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How To Delete My DayZ Game/User Account?
Skint (DayZ) replied to Skint (DayZ)'s topic in DayZ Mod Troubleshooting
I've been playing over 3 months and I feel I have given it every chance, and whilst there have been many great times, the problems just start to drag it down to the point where I don't want to play anymore. Time to move on. -
How To Delete My DayZ Game/User Account?
Skint (DayZ) replied to Skint (DayZ)'s topic in DayZ Mod Troubleshooting
Great, thanks for the info. I am planning to kill my character, so that's not an issue. At least I know what to say when asked now. -
I had the same problem, repeatedly kicked then banned. I made a report on hear one and half days ago but still no sign of post. Others have posted same issues, so these admins are really bad abusers, this need to stop ASAP. EDIT: It's pretty obvious from this Server Stastics that these admins are doing it to nearly everybody that joins and have been doing it for some time. This server needs blacklisting. http://arma2.swec.se/game/data/5831911
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Arma 2 Beta Patch 93965 - Gear Not Dropped When Swimming!
Skint (DayZ) posted a topic in DayZ Mod General Discussion
[93958] New: Dropping items while swimming can be disabled with "enableItemsDropping = 0;" in description.ext Great news.