I like that approach, sounds fun! Like team deathmatch with more than two teams. And in clans you can also expect a better atmosphere and cooperation, people still shoot each other, and likely throw fits once in a while :) But it's much more friendly than on open servers where some people just flip out entirely. Although I do believe it's somewhat against the original idea of the mod, I believe Rocket wants (wanted?) us to play in a more "open" way (my thoughts below). Care to elaborate as to why? I like the idea of the official hive in that it opens up for interaction with more people, not at the same time but logging in two days in a row can very well mean playing with ~80 different people. This is how I believe Rocket intended it to be, more players interacting, forming temperary bonds, separating and meeting up again later. I really like the idea of this, but it is difficult with the current mod limitations as you simply can't expect people to "play according to the rules" unless there are strict regulations. Standalone should be able to handle this better... who knows... True, but you also have a smaller "community" and not as much ineraction with unknown players. As I've said, I like the idea of both open and private servers. And of course, the perfect blend would be my choice if available. So let's hope standalone does that ok? :)