Hey, this is a nice idea. i mean, think about it a second, killing killing killing... ok, i mean, it s easy in a game, we don't really think of it because there is no real impact. When you don't kill, yes you feel "good" that s all, you won't get anything else from it and it s nice! But when you kill, i think a real human feel bad, really bad. Listen to soldiers, they have nightmares etc etc even if they "think" what they do is good or for the good. You look someone in the eyes and bam. Just shot him.... man.. it s awfull... I think we must feel that in a way. And in a game we can't really put nightmares etc... But it must have an impact. More you kill, more you have to wait before beeing able to respawn, i m sure people would think twice before pulling the trigger that will be a little like:"Man I killed a lot.. when i will die... ima burn in hell^^ for 6 hours" XD. That is very interesting I think. Dayz wants to simulate everything.... cold, thrusty, angry, need to take a crap... well guys... it s time to fill this aspect too --> killing is not easy, specially when you don't know someone and he s shouting : "please don't shoot, i m friendly" Again, thanks for this game. Mike