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TheyFocus

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About TheyFocus

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    On the Coast
  1. TheyFocus

    WTF is happening to the server community.

    Just to clarify' date=' I actually have no problem with the shoot-man-with-gun crowd, per se. As long as they are acting within the rules, anybody should be allowed to play the game any damn way they please. And, this isn't even a traditional "balance" problem, either. Yes, a few more mechanics along the lines of the blood transfusions which incentivize some level of co-operation would be very helpful. But, no, I think the crux of the problem lies in the player-to-player interactivity. Although technically not possible, my ideal solution would be: A) Direct VOIP Communication Only B) No 3rd Party VOIP or Comms Allowed Why? What would the effect on gameplay be? Well, considering everybody spawns all over the place, you couldn't just hop into servers and team up with your friends or clan members from the start. Now, consider that even without any additional game mechanics to encourage teamwork, it still is a major advantage for people to group together and run in packs. But, since now people are going to have a much harder time meeting up with their buddies from outside the game, they'd be forced to - wait for it - make new friends. *GASP* I know, a scary and dangerous concept. And a fun and realistic one which would lead to all kinds of crazy situations. Now, that's my idea of a social experiment. Of course, the immediate problem this creates is that guys can still agree beforehand: "OK, everyone, we'll all meet at the church in Cherno. Avoid all contact until then." But, I think you'll find in practice such a system wouldn't play out in the clean, precise manner one might expect. In any case, it's just a daydream, since rule B is completely unenforceable [/quote'] I completely agree. Servers should be assigned on a random basis and players should not be able to play with their friends or clan members. This would encourage more stranger interaction rather than teaming up with your gang and sniping noobs while coordinating on TS.
  2. So' date=' you are suggesting this be implemented as an imaginary feature? [/quote'] I am just wondering how the game would play if that system was implemented. It obviously has huge flaws in it (who wants to ONLY be able to provide food and not be able to shoot?). It would be interesting if players were forced into that system to see how it would pan out. Maybe having some type of system where it would greatly benefit players who worked together is needed to discourage everyone just killing each other. It is sort of like TF2 where a team has different roles to fill (medic mostly just heals people, engineer provides defense and teleports people to front lines)
  3. An interesting experiment would be to allow survivors at the start to choose to either be a shooter, a medic, or a cook (bear with me). That would guarantee teamwork as everyone can't simply run around killing each other since they need others to heal and feed them. I am not suggesting this as an actual feature but it is an interesting way to encourage teamwork and not simply be every man for himself. One would be happy to meet another survivor and not for the reason that they can put a bullet in him.
  4. TheyFocus

    What I feel Day Z is missing

    I would like to see some type of customizable weapon system. Would hurt a little more when someone dies and would increase the different type of weapons in the game.
  5. The problem is there not being a reason to group up with strangers. There is no reason not to just kill anyone you see. Once everybody realizes this there will be no stranger teamwork. People play with a group of their friends but I actually think this HURTS the game. It discourages trying to find strangers to work together with since they already have their friends. One of the most interesting things about the game, meeting others and being completely paranoid as to whether they are friendly or not, is lost when someone already has a group of friends and not much reason to team up with strangers. I actually think the soul of this game is going solo and joining others along the journey. Having a bunch of your buddies playing with you does not feel right to me. I know a lot of people would burn me at the stake for saying that but that is just my thought. You can go play BF3 if you want to play with your friends but DayZ is just a different beast in my opinion.
  6. TheyFocus

    Compressed day/night cycle?

    The best system imo is a compressed day/night cycle that is synced on EVERY server. So one could not jump around to different servers to avoid night time or day time.
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