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jameswillment@hotmail.com

New weapons and a new spawning system for them.

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Right I've been thinking about this for a while and before I start I'd like to just say.. If your here to QQ about how military weapons and snipers and thermal and everything that's not a winchester or beans is OP then go elsewhere. The high end loot is what makes it worth playing this game and obviously fits the theme that in a zombie apocypse we would fight back with everything we had, not destroy all military equipment and whip out the hatchets!

Anyway.. I think low tier items should spawn as they do around towns/cities but I would like to see more variety such as;

Ruger 10/22 or any .22LR rifle - A light, handy .22 rifle, quiet, small ammo should mean that between 2 mags take up only one inventory slot, the downside being its useless past 100/150yds(Could share ammo pool with a .22 pistol also).

Hunting shotgun - Could be a Mossberg 500 or a civilian model of the Remington 870 and would act as a go between the DB Shotgun and the M1014/870 with better sights than the DB Shotty (maybe a fibre optic bead sight) but less capacity than the tactical shotguns (5 rounds).

Tranquiliser gun - Found in barns and other areas livestock would've usually been present, a handy weapon for the medics and heros, knocks a player out for around 2/3 minutes giving ample time for you to bypass a hostile survivor/bandit.

Varmint rifle - Scopeless version of the hunting rifle, in a smaller calibre, essentially a quieter, less powerful enfield.

Survival gun - Based on the hunting double rifles used world wide, featuring one 12g barrel and one high caliber rifle barrel (.308 or similar) giving close range firepower for emergencys with the added ability to reach out and touch someone with the rifle barrel but very slow to load (switching between barrels would be done in the same way as mag switching is done now).

Now, military loot should be removed from firestations and military bases should only spawn regional military gear ie. AK's, Bisons, Dragunov's, Saiga's etc.

Then high end military gear should spawn according to nationality at chopper crashes where other nations have come to provide aid and lost their lives ie;

American crash;

M14/M4/M16/DMR/M24/M107/SCAR-H/SCAR-L/M240 etc.

British crash;

L85/L86/L96/AS50/FAL/Minimi MG(I know its essentially an M249 but hey, the more variety the better) etc.

2

EU forces crash;

FAMAS/G36/G3/MP5/P90/CETME/PSG1/FN MAG etc.

All military weapons should then spawn with random attachments, so you'll probably end up with iron sights but if your really lucky you might get a red dot sight, holo sight, acog sight, laser pointer, underbarrel grenade laucnher, a thermal sight, a grip aiding in steady aim, a camo paint job, a ghille camo covering, a variable zoom scope, a flashlight, a SUSAT sight or if your really really lucky a combination of two or three of these!

Military tools like NVG and Rangefinders should continue to spawn between crash sites and millitary locations but GPS should be a civilian spawn because everyone has a sat nav nowadays.

I think this system would be great and its not too far fetched from a story line point of view or as far as implementing it in game is corcerned.

Would love to hear your feedback and suggestions anyway, what you got?

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They are/have greated new spawning system for standalone, weapons will have changeable attachments (I think still unconfirmed) which is not possible with present system.

Still they could spawn with variety of attachments that can be taken of and used like any item. Would be awesome to be able to use only scope as "binocs" or laser sight for pointing things and shit... Also attachments should spawn individually.

I like the idea of having differend nationalities as crashed choppers, maybe some forest camp etc. From troops that have been helping with the quarantine or what ever, that way differend weapons are some what justified, atm its seems "stupid" that "russian" country has only "american" forces as humwee wrecs and weapons are plenty from them.

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Yeah man that was my idea behind the crashes, it does help to make sense of why there are foreign weapons everywhere!

As for the attachments I'd like to see them permanently fixed.. That way you can have 6 or 7 different variations of the same basic firearm, if attachments are switchable it takes a bit of the fun out of looting as once you've found one gun providing you've got all the attachments you want your never gonna go loot for an upgrade..

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