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brandon75689

More incentive to do things.

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I believe the game should go in a way that punishes or praises people for doing certain things. Of course a lot of people are going to want to hack, be the bad guy, trust no one and etc. So there should be a tad punishment for being a bandit and a boost for being a good samaritan survivor. So there is more of a reason for doing things.

Other than that I believe a new map is in order with a more fulfilling adventure. Small things scattered around, more areas where it seems people struggled fighting off zombies (weapons lying around), More buildings with random items, smarter zombies so I feel I have to actually survive .

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achievements really need achievements. and power ups. i want to have the +5 stealth sidearm with the +20% range and accuracy buff so i can head shot people with my pistol from 200 metres and not be seen.

oh and also like a skill system so i can have like a ability to go invisible or have a burst of speed or for 1m or sumfin.

that would be totally awesome.

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Well to me there just seems to be nothing to do with zombies anymore. You walk around them and you get items. The only thing that is really annoying is the bandits or backstabbers. So there needs to be a punishment for killing players and a boost for staying a survivor. With the addition of zombies having better ai.

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