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Decoyance

How do you find hackers through logs?

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One of my clan members have recently been teleported and killed, I am a admin on the server but I don't understand how to check the logs properly. Could someone please explain to me how I would find the hackers activity and name?

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Unfortunately it isn't that simple. Read up in these threads to get a better understanding of the additional logging BE offers if all the community scripts (http://code.google.c.../source/browse/) are actually installed.

http://dayzmod.com/f...administration/

http://dayzmod.com/f...cheat-features/

http://dayzmod.com/f...hacked-weapons/

I have to add that the newest versions of the BE bypasses are almost impossible to detect, unless someone does something stupid like placing 20 satchel charges in a row. Especially teleporting is hard to prove, unless you're a bit more flexible in what you're logging. Obviously you're going to have an even harder time proving this if you weren't using the BE scripts beforehand.

Last but not least, there are a lot of people who thought they were moving stealthily in a game where there's always someone around the corner with an L85. More often than not they think they got hacked even though they just got camped hard by some bush wookie.

Edited by Frop

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remoteexec.log is missing in be folder but the .txt is there

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For teleporting look in setpos.log

Unless they're using really old crap, they won't show up in there anymore. The last 4/5 teleporters on my server didn't register anything in setpos.log.

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remoteexec.log is missing in be folder but the .txt is there

I'm afraid you won't find the hacker if there aren't any .log files in your BE folder. Your last resort would be the .RPT file, but without a name or GUID it will be nearly impossible to find him/her.

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