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crash515

Idea to suprise evrybode with dayz once more.

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I would like to discuss with you guys my idea, about how to make dayz a unique game, without changing what is good about the game and creating much more playability on an open arena.

Interested ?

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No I'm not. Why did you PM me twice to tell me about this? Are you drunk?

Edited by Fraggle
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Dude, you've just Pm'd me 2 more times about this bloody idea. Just post it here and don't PM me about it again.

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No!

Because it is Unique. And No, it is like it is. Never ever should DayZ be "more playability" because the Simulator behind DayZ is what DayZ gives his Special Game Mechanics!

Everything else would make DayZ more Casual.

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No!

Because it is Unique. And No, it is like it is. Never ever should DayZ be "more playability" because the Simulator behind DayZ is what DayZ gives his Special Game Mechanics!

Everything else would make DayZ more Casual.

^ Is either drunk or stupid

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So what's the idea! The suspense is killing me. 4 PM's and 2 posts later and I still don't know what your idea is!

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Please tell me. It's been over one hour now and I really want to know what your suggestion is.

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My idea is this:

When we can easily see players looking to play game with style call of duty/survival mode, dayz game can bring completely new and fresh experience.

We can easily notice players run into the forest for more adventures type game in style of tomb raider , uncharted and more. what if we design green arena of the game to be very appealing to the eye (maybe nature style of Skyrim) and implement that one of the players few years ago left us clues all over the map in style of his journal (telling us his story how he manage to survive) and it will guide players in truth behind (zombie apocalypse). So guys interested?

BTW my first language is not english so sorry for grama ;(

Edited by crash515

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Hurragh! Please hurry.

Edited by Fraggle

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Sorry mate. It's terrible. Thanks for the effort though. Keep trying.

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My idea is this:

When we can easily see players looking to play game with style call of duty/survival mode, dayz game can bring completely new and fresh experience.

We can easily notice players run into the forest for more adventures type game in style of tomb raider , uncharted and more. what if we design green arena of the game to be very appealing to the eye (maybe nature style of Skyrim) and implement that one of the players few years ago left us clues all over the map in style of his journal (telling us his story how he manage to survive) and it will guide players in truth behind (zombie apocalypse). So guys interested?

BTW my first language is not english so sorry for grama ;(

so, a completely 'new' idea ripped from Call of duty/survival mode, Uncharted, Skyrim and Tomb raider.....

Edited by Rastamaus
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I don't think you can see bigger picture here. I don't want to ripped anything, actually i'm coming here with something completely new. I gave you example that people like to walk around woods look on skyrim and you have to give them purpose to go on adventure, and here we have that "player" with his clues how to discover truth behind zombies, but we have to remember that this is, "what if" reality simulator type game so we can easy base on our planet history and religion, we could make very interested back story involving: old mythology, forbidden archaeology, earth history, DNA, evolution, aliens and disease in one logical very interesting story evolving in to something very interesting. something worth playing adventure. Everything will be happening on one big map with cites which will make all "cities" and "forest" players to use cities for weapons and supplies.

Edited by crash515
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Uh Oh, we got a conspiracy theory nutjob!!

I suppose you think the sumerian civilisation were the creators of Adama of the Abzu? How about the hammered Bracelet? Care to visit?

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no :huh:

for realistic experiences it will be based on something that we can refer in real world. it will create "logical" explanation for zombie virus, and a good story

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I have never felt so disappointed in this forum as I do right now.

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i don't now why you feel that way just try to imagine game based on lets say Lloyd Pye book. Pure fun

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Okkk so after a good 15 mins laughing at Fraggle's responses,5 minutes face-palming , and another 15 trying to figure out just what the f*** it is your talking about, i think i understand.

You want DayZ to have a story behind it, yes ?

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Lol. If I'm honest the idea is growing on me now I understand it a bit better (I think).

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Okkk so after a good 15 mins laughing at Fraggle's responses,5 minutes face-palming , and another 15 trying to figure out just what the f*** it is your talking about, i think i understand.

You want DayZ to have a story behind it, yes ?

Yea. Exactly but only for people who wants to go for adventure, and being realistic just like game we can easily give very interesting twist on game. Planed beautiful open word and huge mystery to solve for players. we can easy implant Lloyd Pye point of view on this word in too zombie apocalypse and make this much better survival game. And story will point that zombie virus whas use against players

Edited by crash515

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this idea of achieving knowledge should be optional, i'm not a cod kid or even a bandit, but if there would be a zombie apocalypse and i'd manage to survive, i wouldn't care about causes of disease, but just about shooting the brains out of those infected who took away my world

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