Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
ehdseven

Changing Server time.

Recommended Posts

I've been working on a way of getting my server to start with the clock set back a couple of hours without having to change my servers clock time but I am having a few issues.

I have wrote a command line program which sets the servers clock time back temporarily to allow the exe to believe that the time is earlier. This will allow my tasks to run as scheduled normally, plus my other servers for other games are running at the correct time.

But it seems that DayZ Doesn't actually start the game until the first person joins the game. So my software in essence doesn't do what it is suppose to do. So what I'm wondering is there a way to start the server, so that it automatically starts the mission as soon as the server has started rather than waiting until the first player joins?

Edited by SevenSniff

Share this post


Link to post
Share on other sites

I sent you a PM with some info you might find useful about server time changing.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×