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Secrets

Hacked Buildings.

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Hello, unfortunately a hacker has spawned in some buildings in on our server and we are curious to know is it possible to remove these in any way or form, without having to RESET the hive file, meaning we would loose everything on the server.

Can somebody let us know?

Thanks,

Ash.

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They should be deleted on reset. Are you claiming they're persistent?

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Yes, they don't seam to disappear they are clearly stuck.

NOTE: We've only restarted the server, not deleted the hive file.

Edited by Secrets

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That is bizarre.

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I have the same issue.

http://dayzmod.com/f...ro-sniper-hill/

On of about 5 I have found so far. The script only shows up in the script.log file. It dosent trigger the createvehicle.log or remoteexec.log

Have you identified the specific script?

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It is possible for the really intelligent hackers to write buildings and vehicles to the database now. It's VERY rare and I happen to know the coder the figured out how to do it. Besides him and 1 other person I've never seen anyone else that can do it and as far as I know the code to do it has not been released.

Only way to get rid of them is to reset your instance ID.

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