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Very Ape

Irradiation

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First, I'd like to say that I used the forum search engine to make sure this hadn't already suggested. Turns out it had been, but poorly expanded on. There's also a Chernobyl topic, but I'd like to expand on that too. Bear with me.

It seems plausible that nuclear reactors would melt-down after months of being unmanned. Now, what could be implemented are the remains of one of said nuclear reactors (only one!) that could be approached and explored only after acquiring certain objects, all very rare and found only in high-risk military barracks.

Firstly, your lone survivor would have to find a hazmat suit. This would protect him from the more lightly irradiated areas of the nuclear reactor, but not against more heavily irradiated areas or the other many dangers of such a place. Vision would also be limited, like when using night-vision goggles, and one wrong step would lead to certain death.

Then, there's the Geiger counter. Radiation would be invisible, so players would have to have this out at all times while threading carefully to avoid heavy pockets of radiation. They would have to put away their main weapons, exposing them to danger from zombies (can't live without 'em) and bandits.

As for the loot, it'd be somewhat worthwhile. With the proper equipment and friendly backup, one could find materials not found elsewhere. Or perhaps there would be an improvised military base on the premises that would yield more loot than their non-irradiated counterparts. (In such a scenario, perhaps the nuclear reactor complex itself would be off-limits due to high radiation and only the surrounding military installations would be open for salvaging, with the proper equipment.)

We loot farms and stores to equip ourselves with the basic stuff, so we can then go loot the military complexes. But what about after that? This would add another dimension to looting. I mean, we loot so we can loot so we can kill. Now we can loot so we can loot so we can loot so we can kill!

It'd be a high-risk, high-yield and scary place, and there'd only be one of 'em. That ought to attract a sizable amount of players, and make it all the more scary.

Edited by All Powerful Ape

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