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velvetpipe

hidden compartments

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wouldn't it be cool to find in a big house or bank or any "rich" looking place a hidden compartment?

The compartment's could range from a small "hole" in the wall to big wall safes that have emergency gear.

Like a basic gun, meds, a map and compass. i also think that there should be rare panic rooms. Where inside is either a dead body or a zombie. And these panic rooms would be hard to find, like maybe 1 per map and very hard to find. But if you are lucky enough to find them inside is a vast amount of gear like food, water, meds, map, compass, guns like shotguns and pistols just a vast amount of good gear.

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I think it would be great. Maybe in the standalone. Rocket has plans to include underground construction, so this might be done.

I like the idea of a very difficult to find secret room where there´s unique stuff and even some story about it. Like the helicopter crash but muuuuch more difficult to find.

Edited by Mitor

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Thanks for the feed back and like I say, My ideas are rough ideas for Rocket and his team to decide what to do with. And code wise I think Rocket would have better ideas on how to crack it then me. But I have one decent idea, the code could be on the "owner" of the house but the owner is a zombie so you have to kill the "owner" for it. And in gear it would be like a piece of paper with a number or word on it.

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