velvetpipe 4 Posted September 29, 2012 wouldn't it be cool to find in a big house or bank or any "rich" looking place a hidden compartment?The compartment's could range from a small "hole" in the wall to big wall safes that have emergency gear.Like a basic gun, meds, a map and compass. i also think that there should be rare panic rooms. Where inside is either a dead body or a zombie. And these panic rooms would be hard to find, like maybe 1 per map and very hard to find. But if you are lucky enough to find them inside is a vast amount of gear like food, water, meds, map, compass, guns like shotguns and pistols just a vast amount of good gear. Share this post Link to post Share on other sites
terex 322 Posted September 29, 2012 But how do I crack the code? Share this post Link to post Share on other sites
mitor 176 Posted September 29, 2012 (edited) I think it would be great. Maybe in the standalone. Rocket has plans to include underground construction, so this might be done.I like the idea of a very difficult to find secret room where there´s unique stuff and even some story about it. Like the helicopter crash but muuuuch more difficult to find. Edited September 29, 2012 by Mitor Share this post Link to post Share on other sites
tigerww2 24 Posted September 29, 2012 peter griffins panic roomhttp://www.youtube.com/watch?v=JKFBmjxptb0 1 Share this post Link to post Share on other sites
velvetpipe 4 Posted September 30, 2012 Thanks for the feed back and like I say, My ideas are rough ideas for Rocket and his team to decide what to do with. And code wise I think Rocket would have better ideas on how to crack it then me. But I have one decent idea, the code could be on the "owner" of the house but the owner is a zombie so you have to kill the "owner" for it. And in gear it would be like a piece of paper with a number or word on it. Share this post Link to post Share on other sites