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ciphra

Poison bolts

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Well hello,

I posted this idea allready in another topic, about explosive crossbowbolts, but here comes the idea some other guy gave me..

chance of sickness, is like, 0.01% chance. I play DayZ around 1-2 months now, and even yesterday, when I've been laying down for half an hour, mid night on a cold rooftop in the rain, NO FUCKING ILLNESS. Antibiotics? Why are they even in the game?

But, with the chance of infection (in the way discribed as above, crossbow bolts retrieved from zombitches should get a debuff causing infection. And should be reloadable, just like slugs and pallets in shotguns, you would have clean and infected crossbowbolts) crossbows will get back in the game again. Right now, like, every weapon is better then the crossbow. Yes it is silenced, but a winchester counts as nearly silenced and has a 15-bullet ammo clip. Yeah I know what I would take..

But when you could infect players with crossbow bolts, making them cough (witch gives away position), make them have the same disruptive shacking as when feeling pain, and getting blurry vision (as when getting to few blood), it would bring a crossbow back in the PvP-range..

so well, think about it.. Wouldn't it be awesome?

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Eh... Infecting bolts would sorta' be pointless. You're shooting a crossbow at a player. That generally means that you mean to kill them on the spot.

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Eh... Infecting bolts would sorta' be pointless. You're shooting a crossbow at a player. That generally means that you mean to kill them on the spot.

I think your point is more valid if he were arguing about poison-tipped M107 rounds. Crossbows take more than one shot to kill, OPs good idea is good.

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I think your point is more valid if he were arguing about poison-tipped M107 rounds. Crossbows take more than one shot to kill, OPs good idea is good.

In that case we just shoot 2-3 times.

I don't really feel much for poison, why go through all that trouble if you want to kill things anyway.

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