Waingro (DayZ) 0 Posted September 27, 2012 MOR_Vespa, MOR_deivid and BR_Jerry ambushed some admins with hacked weapons. AS50 Thermals + PDW-SD. These weapons are not in the game. The spawned items have been disposed of. Anyone from the DayZ Dev team please PM me for more info on these bans. Thank you. Share this post Link to post Share on other sites
msn4nerds@hotmail.com 1 Posted September 27, 2012 Better start banning EVERYONE then since as50 TWS is getting more and more common everyday its up to a point where its like as if they were spawned magicly from boxes -,- Share this post Link to post Share on other sites
voddler (DayZ) 367 Posted September 27, 2012 What if they were terribly lucky finding these guns at a hacker camp? Once I found a medical box with EVERYTHING inside of it. 1 Share this post Link to post Share on other sites
mckenziebrother 3 Posted September 27, 2012 What if they were terribly lucky finding these guns at a hacker camp? Once I found a medical box with EVERYTHING inside of it.+1. oftenly hackers stock cheated weapons in tents there and there, so ppl take them and get banned for having them when they go on another server. hackers are dangerous not only when they're on the servers, but even when they're not there... Share this post Link to post Share on other sites
chardwreck 1 Posted September 27, 2012 Possessing hacked in weapons is not a banning offense. Share this post Link to post Share on other sites
ghost2187 18 Posted September 27, 2012 Possessing hacked in weapons is not a banning offense. But there is nothing we can do about it the admins but hurting from being killed but yet if the admin had found the weapons. He would use them most likely Share this post Link to post Share on other sites
chardwreck 1 Posted September 27, 2012 But there is nothing we can do about it the admins but hurting from being killed but yet if the admin had found the weapons. He would use them most likelyYep and this is part of the problem.Rockets rule on hacked weapons is broken on so many levels. This with the 'eventually' time frame for ban petitions, real hacker reports and admin abuse reports means admins will continue to abuse and hackers will continue to hack.All Rocket has to do is run a monitoring script to check the player database for hacked gear and simply remove the weapons from the database and this whole issue with using hacked weapons would be moot.But in the mean time, admins are ignoring the rules they don't like (and I don't like myself) and players who are following the rules laid down by Rocket are paying the price.For the sake of transparency yes, I will use any weapon I find, hacked in or not, because it isn't against the rules. Liking the rules or not liking the rules is irrelevant.Like my signature says. Don't like it? Petition Rocket to change it and flush the database. It's a basic function of database maintenance and there is no excuse for not doing it. Share this post Link to post Share on other sites
rushcrush 20 Posted September 27, 2012 There is nothing wrong with using hacked weapons (unless spawning it)So you just admitted that you broke a hosting rule, prepare to get black listed? Share this post Link to post Share on other sites
BelMarduk 169 Posted September 27, 2012 First. The scripting is part of ARMA2. Second, the MOD is in alpha (which means that it is all about testing). Third Rocket has pointed out time and time again the need for data acquisition... Add all this up and yes, hacking is a problem now, but everything going on is logged and recorded to be gone over yielding the required info to fix many of the problems in the stand alone. Many of the issues CAN NOT be directly fixed via the mod, some can be fixed server side... There are a few servers that will delete non-game items (like the TWS) from your inventory when it detects them. anyi-hax? or some such. But wholly, look at it from Rockets point of view, and what info he needs for the next phase of DayZ. just my two cents. Share this post Link to post Share on other sites
chardwreck 1 Posted September 27, 2012 First. The scripting is part of ARMA2. Second, the MOD is in alpha (which means that it is all about testing). Third Rocket has pointed out time and time again the need for data acquisition... Add all this up and yes, hacking is a problem now, but everything going on is logged and recorded to be gone over yielding the required info to fix many of the problems in the stand alone. Many of the issues CAN NOT be directly fixed via the mod, some can be fixed server side... There are a few servers that will delete non-game items (like the TWS) from your inventory when it detects them. anyi-hax? or some such. But wholly, look at it from Rockets point of view, and what info he needs for the next phase of DayZ. just my two cents.Character location and inventory is not stored server side. It is stored on the public hive which they (Rocket and associated others) have direct access to. I believe even tents and vehicle inventory is stored on the hive as well (I could be wrong on this part but this is based on the admins inability to do a server wipe of tents and equipment).What this means is all they need is a simply monitoring script that runs through the database (or happens during specific events such as login, logout, inventory access of tents and vehicles) and removes any equipment that is not supposed to be there.While this doesn't directly address the hackers it does help protect innocent players from rampaging admins who think that just because you have a scripted in weapon you MUST be a hacker and deserve a ban. Which, is against the TOU according to Rocket himself. Share this post Link to post Share on other sites
ghost2187 18 Posted September 27, 2012 No matter what we say here still ain't going to change the power hungry admins Share this post Link to post Share on other sites
Dev (DayZ) 113 Posted September 27, 2012 Possessing hacked in weapons is not a banning offense.Yes it is Share this post Link to post Share on other sites
DrainBamaged 38 Posted September 27, 2012 SERVER HOSTING RULES HERE: http://dayzmod.com/forum/index.php?/topic/62195-server-hosting-rules/11. As a server admin you must not:You are not permitted to ban players for killing yourself or clan members.You are not permitted to shutdown your server when your killed.You are not permitted to shutdown your server when you lose a vehicle.You are not permitted to kick or ban for smacktalk.You are not permitted to ban for suspected cheats or exploits of a non-server-disruptive nature, including but not limited to ghosting, unverified cheating, duping and similar, UNLESS you have solid evidence, IE logs.13. You are permitted to kick or ban for ongoing severe hacking that is affecting players in a server-disruptive way.All kick or ban actions must be reported in the forums under section http://dayzmod.com/f...heat-reporting/I think most admins and legitimate players would agree that hacked in weapons are both rampant and a severe issue. If I catch you on my servers with them you'll be warned. Ignore the warning and you'll be kicked. Come back with them and you'll be banned. (With the caveat that I will not, and do not, ban people without log evidence that you have items you shouldn't.)Finally, from the same page of server hosting rules that was linked in the first line of my post: "NO MATTER WHAT ANYONE SAYS OR WHAT SERVICE PROVIDER YOUR [sic] WITH THESE ARE THE RULES PLEASE ABIDE BY THEM." [All caps is Dante's writing, not mine.]I don't care how many times someone says, "... but Rocket said ...," these ARE the rules, and until they change the rules it doesn't matter what anyone says. Admins can, will, and do ban people for them. Share this post Link to post Share on other sites
chardwreck 1 Posted September 27, 2012 http://dayzmod.com/forum/index.php?/topic/46844-hackers/#entry446536 Share this post Link to post Share on other sites
DrainBamaged 38 Posted September 28, 2012 http://dayzmod.com/f...rs/#entry446536Again with the "... but Rocket said ..."I counter that with the actual rules that I've already linked."NO MATTER WHAT ANYONE SAYS OR WHAT SERVICE PROVIDER YOUR [sic] WITH THESE ARE THE RULES PLEASE ABIDE BY THEM." [All caps is Dante's writing, not mine.]You don't get to make a set of rules and then alter them just on a whim and a say-so. We either have the rules or we don't. And, again, admins are generally sick of, "... but Rocket said,..." If you don't like the rules being enforced then petition DayZMod to change the official Server Rules. Share this post Link to post Share on other sites
Waingro (DayZ) 0 Posted September 28, 2012 First off, they scored ZERO kills even in a 4 on 2 with those weapons. Second, the ban is only temporary. Third, we're not "rampaging admins", its in our MOTD about scripted in weapons. They chose to attack people on our server with those weapons. Unfortunately for them, those players were admins. I was not on at the time. Once again, as much as this is a hot button issue for admins and players a like, I chose to post about it here to 1)Notify other admins about these players in case they do it again and 2) Notify the DayZ devs about it if they chose to contact me for more info. NOT to get into an arguement about he said/she said. Share this post Link to post Share on other sites
:VADER: 88 Posted September 28, 2012 play fair you should know by now what weapons you should be playing with most of these server are plagued by these loser hackers, honestly it has become pretty disgusting. Share this post Link to post Share on other sites