dekciW 0 Posted June 14, 2012 I'm thinking instead of having tents be a players stash spot. Make the player be able to save backpacks as stashes, hiding them and placing them sort of like stashes in STALKER. Make it a requirement to mark your stashes in your journal or on your map in order to save them.I'm not sure how possible it is but perhaps if a player is killed they can drop a map/or journal with the stashes marked out or the coordinates or a description of where its at or something, then the player who looted the stash info can search for the packs to get the loot. Make it be like 5 backpacks per player or something. Then stash whereabouts could also be used as a reward for a player that helped another player, or completed an objective or something for another player.Then make tents and camp fires be a requirement in order to log out when in the wilderness, and say a sleeping bag required to log out when in a building. So you technically have to set up a camp in order to log out. Have doing it this way not apply any DC time penalty. Anyone who DC without setting up camp gets penalized for 5 seconds in the server or whatever, or perhaps on reconnect they can faint or something. Should help with all the disconnecting in fire fights for whatever reason, as well as randomly being spawned in on say after you cleared an area and someone just happened to save in that area and connected to the server after you had already cleared it.The main problem I see is transferring your camp, from server to server. If someone's jumping servers. Perhaps make it so you have to take down your camp before you can move out a certain distance from it. Idk its late and I didn't full think this through. Gotta work early, so I cant finish writing the thought out. Discuss. Share this post Link to post Share on other sites