Sutinen 635 Posted September 24, 2012 (edited) I think the loot spawns should be made less random, so you know where to look. For example, castles should have their unique loot stashes, which include old rifles, like the suggested Mosin Nagant and Lee-Enfield. Probably a higher chance to spawn tools as well.Farms and residental loot spots shouldn't have the Lee-Enfield anymore, it would be replaced with .22 rifles and the ammo for them should be found in residental and farm spots.Now Green Mountain, that place has so many zombies around and has only one low-value loot spot. I think it should have 1-3 high-value military (Barracks) loot stashes up in the tower.Ammo for military weapons should be found only in military loot. Then you would think twice before throwing your Winchester for an M4.This is only a small suggestion adding a few more common weapons and changing loot. Edited September 24, 2012 by Sutinen 1 Share this post Link to post Share on other sites
voddler (DayZ) 367 Posted September 24, 2012 I will not approve loot piles in the standalone, it should be like you can find a can of BEANS standing on a table etc. Not in a corner like it is now. 3 Share this post Link to post Share on other sites
boxman80 964 Posted September 24, 2012 The loot system has apparantly been reworked for full release. Loot needs to be more random for certain items and much rare fro military grade equipment. Loot spots need to be more scattered but with less chance of spawning symoltenously; for instance a town could ahve literally hundreds of spawn positions, with just actually a small percentage of those spawns being randomly selected for loot, maybe even spread oot out a little instead of having little piles of it.Military grade weapons, equipment and ammo should alswaysspawn in limited numbers at any given point of time and stay at that fixed minimal number until that particular item/weapon/ammo is collected or detroyed. For isntance, NVGs, maybe spawn just once in every 24 hours, they spawn once at an airfield and remaint there till found or detroyed upon which they then don't respawn on that server for 24 hours and when they do it's at adiffrent random location. Just commons ense really.I know this has been discussed to death before but its always worth mentioning, as is my opinions on military grade weapons; guns, magazines and bullets should all be seperate entities that need to be collected as individual items. In additon their maitnence should be higher than civilan weaponary and extras such as sights, lasers, etc should require batteries. This would give better balance to the use of these weapons and make them suitable for players who have that particular play style and choose it, rather than oppertunists who stumble accross the best guns and can pick em up and use 'em willy nilly. Share this post Link to post Share on other sites
Mos1ey 6301 Posted September 24, 2012 I will not approve loot piles in the standalone, it should be like you can find a can of BEANS standing on a table etc. Not in a corner like it is now.This would be awesome! If you had to check cupboards and drawers in houses, the shelves in supermarkets etc. That would be so much more immersive. Share this post Link to post Share on other sites