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lttankor7

Adaptation.

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Hello all, I have come to you all to suggest a new feature to DayZ. it is called "Adaptation". Adaptation is the Natural Process of your body Adapting to fit your needs. It happens in humans, animals, plants, etc.

So, what would Adaptation do to you in DayZ? Or better yet, what is it's place?

Think about every time you eat beans, or drink a coke. Then think about how long it takes for your food/drink meters to go back down to red. In real life, Adaptation, if you do it enough, would increase the times needed for your food/drink meter to go down.

So, If Adaptation was implemented into DayZ, What would happen, is this:

1: If you eat/drink constantly, your Hunger/Drink meter time goes down, due to your body attempting to make it so you get the "Joys" of hunger.

2: If you eat and drink Sparingly (You hunger/drink meter goes red 5 times in a row) your Hunger/drink meter time INCREASES. Why? Your body wants you to get your "Joys" of hunger in.

3: If you eat/Drink off/on (Your Food/Drink meter would go red maybe, then you eat to fill it up, then you eat directly afterwards, kind of like a neutral eating process) Your hunger/drink meter would STAY THE SAME.

Not kidding guys, this is real. http://en.wikipedia.org/wiki/Adaptation

Thoughts?

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I'd hate for this game to be even more reliant on statistics. As a Sandbox, things should be completely random and simple. Just my two cents.

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Yeah, i like it the way it is now, we don't want to overly complicate everything as it is. It's a good idea nonetheless, but sometimes for a great game, you have to keep things fairly basic, so people know what they're doing.

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Yeah, i like it the way it is now, we don't want to overly complicate everything as it is. It's a good idea nonetheless, but sometimes for a great game, you have to keep things fairly basic, so people know what they're doing.

Understandable.

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