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crckdns

Yet another linux server question (for devs)

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Hey guys (or more likely devs of dayz),

I was wondering, if it would be possible to port the hive-connection .dll to linux .so ~

For now I've managed to load my dedicated arma2 linux server native with the dayz/hive mod.. it's starting up w/o errors, I can also log in..the only thing it seems.. the communication with the hive isn't working (obviously because there are no functions loaded for it)

Maybe I'm wrong, but it seems only be the hive-communication (and some Case-sensetive-related errors^^)


...
13:06:08 Dedicated host created.
...
13:06:09 BattlEye Server: Initialized (v1.163)
13:06:09 Host identity created.
ArmA 2 OA Console version 1.62 : port 2302
13:07:16 AppleJack uses modified data file
13:07:16 Player AppleJack connecting.
13:07:16 Mission DayZ read from bank.
13:07:17 Server error: Player without identity AppleJack (id ****)
13:07:17 Server error: Player without identity AppleJack (id ****)
13:07:17 Server error: Player without identity AppleJack (id ****)
13:07:17 Player AppleJack connected (id=****).
13:07:17 BattlEye Server: Player #0 AppleJack (x.x.x.x:2304) connected
13:07:18 BattlEye Server: Player #0 AppleJack - GUID: **** (unverified)
13:07:18 BattlEye Server: Verified GUID (****) of player #0 AppleJack
13:07:26 BattlEye Server: Server admins are urged to start using the new public variable logging/blocking feature to protect against remote code execution exploits. More information: http://forums.bistudio.com/showthread.php?138736-Introducing-Server-side-Event-Logging-Blocking.
13:07:37 Roles assigned.
13:07:37 Reading mission ...
...
13:07:55 Mission read.
13:07:55 "HIVE: Starting"
13:07:55 "HIVE: Request sent"
13:07:55 "READ/WRITE: "
13:07:55 Error in expression <ay = call compile format ["%1;",_data];
_resultArray;
};
spawn_heliCrash = {
pr>
13:07:55 Error position: <_resultArray;
};
spawn_heliCrash = {
pr>
13:07:55 Error Undefined variable in expression: _resultarray
13:07:55 File z\addons\dayz_server\init\server_functions.sqf, line 70
13:07:55 Error in expression < compile format ["%1",_data];
_status = _result select 0;
_myArray = [];
if (_s>
13:07:55 Error position: <_result select 0;
_myArray = [];
if (_s>
13:07:55 Error Undefined variable in expression: _result
13:07:55 File z\addons\dayz_server\system\server_monitor.sqf, line 24
13:07:56 "DW_DEBUG FPS : 0.841751"
13:07:56 UH1Wreck_DZ: MainTurret - unknown animation source MainTurret
13:07:56 UH1Wreck_DZ: MainGun - unknown animation source mainGun
13:07:56 UH1Wreck_DZ: Gatling - unknown animation source Gatling
13:07:56 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
13:08:19 "STARTING LOGIN: ["****",B 1-1-A:1 (AppleJack) REMOTE]"
13:08:19 "LOGIN ATTEMPT: "****" AppleJack"
13:08:19 "READ/WRITE: "
13:08:19 "READ/WRITE: "
13:08:19 "READ/WRITE: "
13:08:19 "READ/WRITE: "
13:08:19 "READ/WRITE: "
13:08:19 "LOGIN LOADED: B 1-1-A:1 (AppleJack) REMOTE Type: Survivor1_DZ"
13:08:35 Game started.
13:09:18 "HIVE: WRITE: "CHILD:103:****:any:2:""
13:09:18 "WRITE: "
13:09:18 Client: Remote object 2:4 not found
13:09:18 Client: Remote object 2:5 not found
13:09:18 Client: Remote object 2:6 not found
13:09:25 Player AppleJack disconnected.
13:09:25 BattlEye Server: Player #0 AppleJack disconnected
13:11:36 "DW_DEBUG FPS : 41.6667"

Edited by crckdns

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I believe the official DayZ hive uses named pipes which should be introduced with the latest linux beta for A2 OA. Although, from what I've read it's very unstable and requires extra libs.

http://forums.bistud...beta-1-62-97240

Edit: if you look in the "ARMA 2 & OA - Servers & Administration" forum (the one that the thread is in) the newest beta will be stickied there and update routinely like windows betas.

Edited by icomrade
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Yep I know about this subforum, follow it and run the latest alpha/betas posted there :)

since the 1.62 went to beta~ it's working really smooth.. now what I'm missing is the dayz support for it as my linux arma2 server is working amazingly fast and stable~

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Anyone knows what i need to get a server running on Linux without Wine?

You can't.

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now what I'm missing is the dayz support for it...

The person about me just said he managed to get it working.

Read his post more closely.

Edited by Skydive
  • Like 1

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