Michaelvoodoo25 3120 Posted September 21, 2012 What really annoys me about the concept of RL as opposed to the Mod is that things don't just magically respawn. My opinion however so bare with me this is a rough draft.Chernarus has a lot of towns and villages with spawn points so this would offer enough weapons and kit for over a 100 slot server( consider the SA will have more enterable buildings and more item spawns)When I join a Hardcore server I would like only one off spawns for everything except animals (Continually spawn choice for animals to simulate a steady supply of food)this could only be done with limited slot servers with a regular amount of players ( RPG, Clans, Privave etc) and servers who host this feature would be limited in many ways. Some players may not like this idea and this is fine but RL vs Game is the main focus of this mode. so It won't be for everyone allowing more realism and choice for players. Upon death the weapons and kit could be rendered as damaged at one of the many locations in game providing you didn't take them from my cold dead hands. this would be a hardcore mode of sorts but would add realism. If you found a heli crash site first, you have an advantage, where as anyone late to the game (Limited slot remember) would have to rely on lower tier items for survival giving the emphasis on survival( Chernarus is a big place with more areas being added so spawns will be everywhere). Stealth and skill would allow players to eventually attempt to take out a target who has better gear, which would happen in RL.Players would naturally keep their gear unless killed where the kit may or may not pass onto the person who killed them as mentioned it could be damaged to some level requireing a tool kit to repair. but if i was to bury the body and all they possess then that item would be lost forever until a items figure was low enough for minimum spawn action or a possible drop of sorts (or alternativley remember the spawn points are more in game vs player slots) Farming items would be history, no more running in, taking it all, dump it and then run back in and repeat. Unless of course.....For those who save items in tents, the SA will have bases to store items in. Camp sites will be rendered useless so no need for tents, so then another aspect of the game comes into play searching for your survival. All this would take was tools for entering safe bases (Which we already have, crowbars are usefull at last) In a 24 hour period, players would visit a server and play out their game allowing other players to discover their bases and allow potential access (Unless security measure like bear traps or any other measures were employed) but nowadays with servers hosting all day everyday there is ease of access while players are out and about.As real as I would like it the limiting factor is you could not swap servers, players would be locked therefore not allowing them to server swap or jump. this could be just a function of player difficulty. I choose hardcore I am then auto joined to a specific server, If i was to choose another difficulty I could then swap and change servers at will as only Hardcore servers would close you in allowing a vivid survival experience.Better hacker protection would allow this to happen and this suggestion is for SA only, as a special feature or normal player choice. Share this post Link to post Share on other sites
Djnateb 0 Posted September 21, 2012 i like the idea of been locked to a server, as long as you can still play with friends Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted September 21, 2012 Well yeah, It wouldn't exclude your friends, But on the other hand It is meant to be Hardcore, If you log on in a server around the same time you'll be with your friends. It could work along of first come first served, and with so many servers offering slots it would be easy to find one you could all join up in. Share this post Link to post Share on other sites
bazbake 456 Posted September 21, 2012 Simple way to do this:Private server.Password.No server restarts.The twist is, anyone else who ever joined the server would basically be screwed by metagamers who realize that hoarding loot would basically make them immortal. Share this post Link to post Share on other sites