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Setpos.log - Do I have any hackers?

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I've deleted their GUIDs and IPs.

This is on a Lingor server.

17.09.2012 01:59:29: [DK]Pitt - 20:1740 [3877,7198,81]

17.09.2012 13:09:20: Andre69l - 2:218 [929,9237,11]

17.09.2012 13:38:16: Kingly - 2:236 [931,9237,11]

17.09.2012 17:07:42: Penti - 4:879 [0,0,-17]

17.09.2012 17:07:42: Penti - 4:879 [0,0,-17]

17.09.2012 17:07:42: Penti - 4:879 [0,0,-17]

17.09.2012 17:07:42: Penti - 4:879 [0,0,-17]

17.09.2012 17:45:26: _RaZoR_ - 2:326 [0,0,-17]

17.09.2012 17:45:26: _RaZoR_ - 2:326 [0,0,-17]

17.09.2012 18:03:02: [DK]Jomer - 2:529 [0,0,-17]

17.09.2012 21:22:10: Fraser - 16:242 [0,0,-17]

17.09.2012 21:24:25: grandpa - 16:317 [0,0,-17]

17.09.2012 21:39:55: Momo - 16:408 [0,0,-17]

17.09.2012 21:39:55: Momo - 16:408 [0,0,-17]

17.09.2012 21:57:14: [DK]Don89 - 2:248 [0,0,-17]

17.09.2012 21:57:14: [DK]Don89 - 2:248 [0,0,-17]

17.09.2012 21:57:14: [DK]Don89 - 2:248 [0,0,-17]

17.09.2012 22:52:13: fredor - 35:416 [0,0,-17]

18.09.2012 00:37:46: JonhaXIV - 84:234 [368,1963,20]

18.09.2012 12:18:35: oxonium - 2:356 [0,0,-17]

18.09.2012 12:18:35: oxonium - 2:356 [0,0,-17]

18.09.2012 15:44:43: oxonium - 2:547 [0,0,-17]

18.09.2012 15:44:43: oxonium - 2:547 [0,0,-17]

18.09.2012 15:44:43: oxonium - 2:547 [0,0,-17]

18.09.2012 15:44:43: oxonium - 2:547 [0,0,-17]

18.09.2012 15:45:51: Macis - 2:501 [0,0,-17]

18.09.2012 15:45:51: Macis - 2:501 [0,0,-17]

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Doesn't sy anything about hacks there. Try posting your remoteexe.log. Anyone hacking will be in there.

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Here's the remoteexec.log with GUID and IPs removed.

Anything fishy here?

09.09.2012 13:20:04: Budapest - #0 "

if (isServer) then {

_object = createVehicle ['UH1H_DZ', [8153.81, 8224.76, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 6577.04, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_"

09.09.2012 13:20:04: Budapest - #3 "

if (isServer) then {

_object = createVehicle ['UH1H_DZ', [8153.81, 8224.76, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 6577.04, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_"

16.09.2012 06:33:42: [OM6] Legendary Fox - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.09.2012 06:33:42: [OM6] Legendary Fox - #8 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

17.09.2012 21:37:20: [Caedes] Crashdown - #38 "[this] spawn BIS_Effects_AirDestruction"

17.09.2012 21:37:20: [Caedes] Crashdown - #40 "[this] spawn BIS_Effects_AirDestruction"

18.09.2012 10:55:13: NOT FINE :"( - #38 "[this] spawn BIS_Effects_AirDestruction"

18.09.2012 10:55:13: NOT FINE :"( - #40 "[this] spawn BIS_Effects_AirDestruction"

18.09.2012 10:55:15: NOT FINE :"( - #38 "[this, 7.95122, 3120.3]spawn BIS_Effects_AirDestructionStage2"

18.09.2012 10:55:15: NOT FINE :"( - #40 "[this, 7.95122, 3120.3]spawn BIS_Effects_AirDestructionStage2"

18.09.2012 10:55:15: NOT FINE :"( - #38 "[this, 7.95122, 3120.3,false,true]spawn BIS_Effects_Burn"

18.09.2012 10:55:15: NOT FINE :"( - #40 "[this, 7.95122, 3120.3,false,true]spawn BIS_Effects_Burn"

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Setpos.log records instances of people using the "setpos" scripting command (teleporting). Normally most, if not all, entries in it therefore represent hackers, but I don't know much about Lingor, private hives, or modified mission files.

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Running a vilayer lingor private server myself atm with the anti-cheat mod turned on.

Noticed afew regulars turning up on the logs aswell with 0,0,-17 as co-ords...

Atm i am ignoring those entries till i find out why...

as for the other entriesi am banning away atm.

Just dont forget to look at all the logs first .i.e publicvariable.log remoteexec.log scripts.log etc....

Edited by Torndeco

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Here's the remoteexec.log with GUID and IPs removed.

Anything fishy here?

09.09.2012 13:20:04: Budapest - #0 "

if (isServer) then {

_object = createVehicle ['UH1H_DZ', [8153.81, 8224.76, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 6577.04, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_"

09.09.2012 13:20:04: Budapest - #3 "

if (isServer) then {

_object = createVehicle ['UH1H_DZ', [8153.81, 8224.76, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 6577.04, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_"

16.09.2012 06:33:42: [OM6] Legendary Fox - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.09.2012 06:33:42: [OM6] Legendary Fox - #8 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

17.09.2012 21:37:20: [Caedes] Crashdown - #38 "[this] spawn BIS_Effects_AirDestruction"

17.09.2012 21:37:20: [Caedes] Crashdown - #40 "[this] spawn BIS_Effects_AirDestruction"

18.09.2012 10:55:13: NOT FINE :"( - #38 "[this] spawn BIS_Effects_AirDestruction"

18.09.2012 10:55:13: NOT FINE :"( - #40 "[this] spawn BIS_Effects_AirDestruction"

18.09.2012 10:55:15: NOT FINE :"( - #38 "[this, 7.95122, 3120.3]spawn BIS_Effects_AirDestructionStage2"

18.09.2012 10:55:15: NOT FINE :"( - #40 "[this, 7.95122, 3120.3]spawn BIS_Effects_AirDestructionStage2"

18.09.2012 10:55:15: NOT FINE :"( - #38 "[this, 7.95122, 3120.3,false,true]spawn BIS_Effects_Burn"

18.09.2012 10:55:15: NOT FINE :"( - #40 "[this, 7.95122, 3120.3,false,true]spawn BIS_Effects_Burn"

This is for sure a hacker (createvehicle UH1H is a chopper, the airdestruction part is him crashing it).

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Setpos.log records instances of people using the "setpos" scripting command (teleporting). Normally most, if not all, entries in it therefore represent hackers

setPos is being exeuted in a lot of legit cases. "Pickup flare" and "Pitch tent" for example. It can easily show up 10 times in a row just because someone is trying to pitch his tent. Make sure to check createvehicle.log as well.

Teleport is easy to spot by looking at the coordinates.

I don't think that setPosATL and setPosASL are being logged yet, so there are easy workarounds for teleport. :(

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Check coordinates against time and make a ruling that way.

Edited by ExcelsiorDDZ

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