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zak757

Poacher Camps: for us "Wildies"

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Aside from deerstands and the very rare vehicle, going out into the wilderness is a very boring experience with little benefit besides getting a shortcut (although losing yourself is a definite risk without a compass). Here is an idea I had that should appeal to people like me who explore instead of hanging around Cherno all day.

Poacher Camps are small settlements from before the apocalypse where poachers would skin animals and sell them for money. They randomly spawn deep within the pine forests of Chernarus, and between 6-8 may be on a server at a time but are generally very northward and out of the way. They relocate every time the server restarts.

The camp is consists of a tent with a nearby campfire that can be lit with matches, and 1 or (rarely) 2 old tents. Within this tent, a random number of mandatory items will spawn, and medium rarity rifles. The weapons inside will generally consist of older military grade weapons that are out of active service. Loot includes:

- 1 to 3 hunting knives

- 2 to 9 raw meat

- 0 to 2 matchboxes

- 0 to 2 hatchets

- 1 to 4 canned foods

- 1 to 5 bottles or sodas

- 0 to 2 guns

0 to 2 guns will spawn with 1 to 3 magazines or clips. Available guns include:

- Winchster (common)

- AKM (common)

- CZ550 (common)

- M16A2 (moderate)

- AKS-74u (moderate)

- Remington 870 (moderate)

- FN FAL (rare)

- M14 EB1 (rare)

- SVD Dragunov (rare)

There is a 40% of a bicycle spawning, a 10% of an ATV/Motorbike spawning, a 2.5% of an offroad pickup, and a 0.5% of a UAZ.

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Just seems like another easy way of attaining gear to me. I'm not sure who would hunt animals with an SVD, M16A2 and FN FAL though. Since when did poachers have NATO grade weapons?

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For quite awhile actually. The game is set in 2010's, and all the weapons on there are from the 50's or 60's. You can buy most of them for under 5000$, or even 500$ in some places. I imagine Chernarus would be one of those places.

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The forest is pretty boring, this much is true.

I think I'm fond of the idea. We should definitely all consider how to cater to all player-types. Once zombies start spawning in the forests, I think there will definitely need to be an potential incentive to go to the ass-end of nowhere.

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Does seem another easy way to get loot but I am still 50/50 on this. Maybe reduce the percentages so that the chance of spawning is really, really low.

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Pretty much reads like, I don't want to compete for military grade weapons. Give me military grade weapons so I can PVE and look badass while I shoot cows.

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Does seem another easy way to get loot but I am still 50/50 on this. Maybe reduce the percentages so that the chance of spawning is really' date=' really low.

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Chernarus is 225km^2 of terrain, 100km^2 of which is dense forest. I'd imagine these places would be very hard to find, especially at night. They don't offer nearly as good of loot as barracks or hangars, and are much less accessible. They are about twice as common as crash sites, but harder to find and offer poorer loot. You won't find an M4A3 CCO, FN FAL NV, or Mk 48 here.

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