yorkie065 78 Posted September 18, 2012 Sorry if the title got you excited about some inside news, but as this is the suggestions section, this thread is a suggestion for the loot in the standalone. Now rolling back a couple of months, the fear of death for me was extremely high, mainly because I had everything I wanted, I was far up North with my friends, and I had little knowledge of the coast. I tried to move away from there as soon as possible, and get up North to gear up with the goodies the North used to provide. Now obviously, the hacking, duping, and general farming and gear getting transferred from player to player hasn't helped the fact that it's easy to get good gear on the coast, but the transferring would be a natural part of the game. What im trying to propose is a review of where certain loot spawns. Having learnt the game, I can get geared with a good back pack, a primary AR and a secondary, plenty of food, water, bandages, morphine and all the other general essentials anywhere between 10-30 mins depending on where abouts I spawn on the coast. What I think would be great, is more of the better gear to be spawned back up further in-land, and more specific areas for specific loot to be spawned, and im talking cities rather than buildings. Say blood bags and anti-biotics only spawn at the hospital in Berezino, where the other hospitals in the map spawn everything else but them. The idea of having certain items in certain places (like decent weapons only being in the barracks at the NWA) really added to the risk and reward system the game used to have. But now most locations on the map are near enough deserted as everyones getting all they want on the coast. Yes people hate running around the map to get stuff, but it's far more satisfying going through hell and back to get something you desired from a certain area, fight off a number of bandits rather than grab it within 5mins to get shot, and then repeat. It will bring back the old atmosphere, and make death have a significant impact that it once had. The only issue that comes from the fear of death, is the old Alt+F4 trick, but thats being worked on and is in plenty of other topics. Share this post Link to post Share on other sites
MLI 6 Posted September 18, 2012 Like the idea of spreading out the gear. It may create choke points though and would require a group to clear out snipers / bandits around the areas. But would also increase co-operation between players. Share this post Link to post Share on other sites