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habinero

Infected UI suggestion

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I know the idea of being infected has been suggest, but here is kinda how I picture it and I have a picture too :D

post-84805-0-09889200-1347760233_thumb.j

This is just an example, the "infected" time left does not relate to how much blood you have left. you could be at full blood with very little time left.

Also, while agree and like minimalist UI formats, we need some visuals to play effectively, I do agree to remove the ammo count in the top corner, we can check our gear screen for that. but the other stuff looks pretty good. maybe better pictures. I'm no artist but something that gets us out of the CS level of UI

Edited after Exenima post.

There are lots of theories of what happens. Id rather you just be dead, and you start over like normal. As for your body, I think you should walk around as a zombie until server restart.

The gear? In a real situation, it should all be there except for your equipped or used weapon, id imagine upon dying you would drop it and as a zombie, you wouldnt pick it up. A holstered weapon might still remain, would almost think a rifle slung over your shoulder would fall off too.

Edited by Habinero

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I just have a problem with the whole becoming one of the zombies sorta thing. What happens when you become a zombie? How long do you live for? Do you have control of your player? So many loose end's need to be accounted for.

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Edited after Exenima post.

There are lots of theories of what happens. Id rather you just be dead, and you start over like normal. As for your body, I think you should walk around as a zombie until server restart.

The gear? In a real situation, it should all be there except for your equipped or used weapon, id imagine upon dying you would drop it and as a zombie, you wouldnt pick it up. A holstered weapon might still remain, would almost think a rifle slung over your shoulder would fall off too.

No. Once you are infected, you are dead, and should lose all control of your character. It may be hard to implement, and it may not, but after dying and becoming a zombie, you should just be a normal walker that doesn't despawn until killed or server restarts... And all of your gear would still be on you. No health/damage bonuses either, just another zombie.

It just comes down to difficulty in implementation. And this would most likely be one of the "icing on the cake" add-ons... Like actual alcohol and character customization.

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@Hydra

Do you mean like your just looking through the eyes of the zombie of you? that may be something that's pretty cool to watch until you decide to hit the respawn button.

However, going back to being infected, maybe its not cureable, maybe it is. depends on how the devs wan't to do it if they do it. but once your infected your not gonna be dead right away. thats what the timer is for(pic) you have X amount of time before that timer runs out, and let it be delayable with medication of some sort. but once it runs out you die, and a short time after your body becomes a zed that looks like you but with zombie face. This only happens if you die either from or with the infection.

Edited by Habinero

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