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gr8-white

Please assist a Noobmin

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hey there guys,

i am an Admin for ZA10 and i seriously need some help in understanding the logs.

i am trying to be very hands on checking logs and making sure that i can provide the best playing experience for all the guys on my server.

i have been working through the logs, and got lost, lol.

please can someone point me in the right direction on what i should be looking for?

to be more specific, is there any way i can pick up from the logs if someone is duping, scripting etc?

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First check that you have remoteexec.txt, createvehicle.txt and publicvarible.txt

If you don't I can provide you with links of mine later and my scripts.txt

Its about as uptodate as it can get atm and should help you alot.

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Thank you very much for the quick responce Dez,

i have been looking at those logs, problem that i am having is i dont know what to look for inside of those logs. someone could be scripting and i wouldnt notice it due to my lack of experience with DayZ logs.

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Use the filters from the "official" source:

http://code.google.com/p/dayz-community-banlist/source/browse/#git%2Ffilters

If you have any specific enquiries post back, but remove name, GUID & IP until you have confirmed it is a cheat, also submit it to the CBL:

http://code.google.com/p/dayz-community-banlist/issues/list

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something like this?

07.09.2012 04:13:49: *** {**} (**.**.**.**:**) **** - #0 "[this] spawn BIS_Effects_AirDestruction"

07.09.2012 04:13:49: *** {**} (**.**.**.**:**) **** - #0 "[this, 1.47417, 26272.5]spawn BIS_Effects_AirDestructionStage2"

07.09.2012 04:13:51: *** {**} (**.**.**.**:**) **** - #0 "[this, 1.47417, 26272.5,false,true]spawn BIS_Effects_Burn"

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something like this?

07.09.2012 04:13:49: *** {**} (**.**.**.**:**) **** - #0 "[this] spawn BIS_Effects_AirDestruction"

07.09.2012 04:13:49: *** {**} (**.**.**.**:**) **** - #0 "[this, 1.47417, 26272.5]spawn BIS_Effects_AirDestructionStage2"

07.09.2012 04:13:51: *** {**} (**.**.**.**:**) **** - #0 "[this, 1.47417, 26272.5,false,true]spawn BIS_Effects_Burn"

Thats just a chopper being crashed, ofc if there is alot in a short period of time someone is scripting one in otherwise nothing wrong with that.

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Examples of what to look for;

Remoteexec.log - Pretty much anything in this log is disallowed due to it being client scripts executed on the server.

This is fine, its just a helicopter exploding (This is probably the ONLY one that is legit in remote)

07.09.2012 04:13:49: *** {**} (**.**.**.**:**) **** - #0 "[this] spawn BIS_Effects_AirDestruction"

07.09.2012 04:13:49: *** {**} (**.**.**.**:**) **** - #0 "[this, 1.47417, 26272.5]spawn BIS_Effects_AirDestructionStage2"

07.09.2012 04:13:51: *** {**} (**.**.**.**:**) **** - #0 "[this, 1.47417, 26272.5,false,true]spawn BIS_Effects_Burn"

Example of disallowed ones.

04.09.2012 20:50:18: *** {**} (**.**.**.**:**) **** - #29 "beeeh = this" // Old vehicle spawn script I think?

04.09.2012 20:49:59: *** {**} (**.**.**.**:**) **** - #0 "_spawnAIS = this;" // Spawning AI

25.08.2012 14:53:55: *** {**} (**.**.**.**:**) **** - #0 "{ if((getPlayerUID _x) == '59188614') then { _x hideObject true; }; } forEach playableUnits;" // Teleporting

31.08.2012 03:57:00: *** {**} (**.**.**.**:**) **** - #0 "if (isnil ("trtrtrtrtr0n")) then {MYplayersobj hideObject true;}; // Thunderdome script

25.08.2012 17:16:23: *** {**} (**.**.**.**:**) **** - #0 " // Vehicle Spawn

if (isServer) then {

_object = createVehicle ['hilux1_civil_3_open', [9038.96, 2070.4, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 4710.93, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call"

25.08.2012 17:16:23: Reskerharvey (86.160.137.12:2305) 49f004a643a746e82f95e2f6cfd63740 - #1 "38.96, 2070.4, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 4710.93, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_objectUID;

_object setVariable ['ObjectUID', _uid, true];

_object s

My filters... Remoteexec.txt

1 "" !"this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];"
5 "_xcompiled"
5 "loadFile"
5 "removeAllWeapons"
5 "removeAllItems"
5 "disableUserInput"
5 "serverCommand"
5 "hacker_check"
5 "setposatl"
5 "hideObject"
5 "getPlayerUID"
5 "setPos"
5 "setDir"
5 "setVector"
5 "deleteVehicle"
5 "createMine"
5 "setDamage"
5 "setDammage"
5 "GroupIcon"
5 "setMarker"
5 "addWaypoint"
5 "createMarker"
5 "clearMagazine"
5 "clearWeapon"
5 "addAmmo"
5 "ejectPlayer"
5 "setUnconscious"
5 "playMove"
5 "beeeh"
5 "_spawnAIS"
5 "draw"
5 "hint"
!"BIS_Effects_AirDestruction"
!"BIS_Effects_AirDestructionStage2"
!"BIS_Effects_Burn"

Createvehicle.txt - This one is a bit more tricky because it is everything that a user interacts with in simple terms, so alot of legit items are handled through here but also alot of illegitimate items. Some to look out for... also if you look at my filters those are some of the names to look out for also.

01.09.2012 16:01:20: Annie (**.**.**.**:**) **** - #0 "SeaGull" 5:2 [-18709,25923,399] // Happens when people log out in vehicles or just if their game does not load their character in right. Also used by hackers Kick but don't ban for this one.

11.09.2012 11:35:59: ReD0N (**.**.**.**:**) **** - #3 "AmmoBoxBig" 24:1796 [4629,10492,339] // Spawning in Ammoboxes or using.

And my filters... (constantly being updated and changed.)

1 "" !"WeaponHolder" !"TinCan" !"Rabbit" !"Goat" !"WildBoar" !"Sheep" !"Hen" !"Cow01" !"Cow02" !"Cow03" !"Cow04" !"zZombie_Base" !"z_hunter" !"z_teacher" !"z_doctor" !"z_suit1" !"z_suit2" !"z_worker1" !"z_worker2" !"z_worker3" !"z_villager1" !"z_villager2" !"z_villager3" !"z_soldier" !"z_soldier_heavy" !"z_soldier_pilot" !"z_policeman" !"z_priest" !"BoltSteelF" !"Land_Fire_DZ" !"SodaCan" !"JackDaniels" !"RoadFlare" !"ChemRed" !"ChemBlue" !"ChemGreen" !"Survivor1_DZ" !"Survivor2_DZ" !"Survivor3_DZ" !"SurvivorW2_DZ" !"Bandit1_DZ" !"CZ_VestPouch_EP1" !"DZ_Patrol_Pack_EP1" !"DZ_CivilBackpack_EP1" !"DZ_ALICE_Pack_EP1" !"SmokeShell" !"SmokeShell" !"SmokeShellRed" !"SmokeShellGreen" !"Camo1_DZ" !"Soldier1_DZ"
//!"DZ_Backpack_EP1"
//!"Sniper1_DZ"
//!"Camo1_DZ"
//!"Soldier1_DZ"
//!"TentStorage"
//!"Medbox0"
5 "SeaGull"
5 "AmmoBoxBig"
5 "AmmoBox"
1 "SmallSecondary"
5 "WeaponsBox"
5 "Cock"
5 "KORD_high_UN_EP1"
5 "Sh_120_SABOT"
5 "Land_HBarrier_large"
5 "USBasicWeaponsBox"
5 "USVehicleBox"
5 "SeaGull"
5 "AmmoBoxBig"
5 "ParachuteC"
5 "Hanged"
5 "RU_WarfareBBarracks"
5 "USMC_WarfareBBarracks"
5 "Land_Fort_Watchtower"
5 "USVehicleBox"
5 "USBasicAmmunitionBox"
1 "box"
5 "RUVehicleBox"
5 "CacheBox"
5 "VehicleBox"
!"ItemMatchbox"
!"ItemToolbox"
!"CardBoardBox"
!"FoodBox1"
!"FoodBox2"
!"FoodBox3"
5 "Bo_"
5 "Bomb" !"PipeBomb"
5 "_AT" !"R_M136_AT"
5 "R_PG"
5 "R_OG"
5 "R_MLRS"
5 "R_GRAD"
5 "ARTY_"
5 "B_"
5 "M_" !"40mm_"
5 "_HE" !"G_40mm_HE" !"z_soldier_heavy"
5 "_AA"
5 "_AP"

And i'm not going to go into Publicvariable yet as i'm still learning that one only been looking at it for a short time. But hope this helps.

Edited by Dez.
  • Like 4

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Dez...thank you very much for the info....really awesome that you guys are so willing to help.

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Actually I believe AmmoBoxSmall_556 is allowed, because it spawns sometimes,

Correct, sorry I copied and paste the wrong one.

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Correct, sorry I copied and paste the wrong one.

I banned somebody for this lol. He was not happy. B)

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I banned somebody for this lol. He was not happy. B)

He will get over it ;)

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