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crockett (DayZ)

No more soldier artifacts but more bugs?

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Seems they did a good job finally fixing the artifact tearing associated with the dead soldiers, however seems the patches have introduced new bugs..

1) Now it seems the "barb" wire is tearing like crazy and has become the new soldier bug. I used to get it from time to time in the past, but now it appears to happen just as often as the old soldier bug,

2) Every server I've joined since I installed the patches seem more laggy. Could be just the servers I'm playing on but seems odd that it's more than just one. (I'm talking I get desynic where bandages won't work right away and I've died because of it..)

3) The debug monitor constantly closes added to this the health icons are no longer working. This means the only way I know if I'm bleeding is to constantly keep resetting the debug monitor & or watch for blood coming off my char's body. (if on a no 3rd person server it's impossible to know)

Edited by crockett

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Just turn the debug monitor off. I suspect we wont even have such a feature in the standalone. I would get used to not knowing how many zombies are spawned.

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Just turn the debug monitor off. I suspect we wont even have such a feature in the standalone. I would get used to not knowing how many zombies are spawned.

I don't care how many zombies are spawned but knowing my blood is pretty important specially when the other icons don't work. It's the only way to have a clue if you are bleeding with out actually seeing the blood.

Also something I noticed as well is humanity is still buggy as hell and it's pretty much impossible for me to keep a backpack. I kill a player & I turn into a bandit.. Backpack gets changed from Alice to starter backpack.. I find a Czech back back as replacement..

5 mins later my humanity goes up for doing absolutely nothing & I lose the Czech Backpack because my skin changes back to civilian. I find another Czech then kill another player & I'm back to bandit skin & lose my upgraded backpack yet again.

At this point I say screw it and just keep the starter backpack as I can see it's pretty much useless to upgrade. I play with 2 others & last night we killed easily 5 to 8 players and 2 of us lost our back packs at least once with myself having it happen 3 times.

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I don't care how many zombies are spawned but knowing my blood is pretty important specially when the other icons don't work. It's the only way to have a clue if you are bleeding with out actually seeing the blood.

Also something I noticed as well is humanity is still buggy as hell and it's pretty much impossible for me to keep a backpack. I kill a player & I turn into a bandit.. Backpack gets changed from Alice to starter backpack.. I find a Czech back back as replacement..

5 mins later my humanity goes up for doing absolutely nothing & I lose the Czech Backpack because my skin changes back to civilian. I find another Czech then kill another player & I'm back to bandit skin & lose my upgraded backpack yet again.

At this point I say screw it and just keep the starter backpack as I can see it's pretty much useless to upgrade. I play with 2 others & last night we killed easily 5 to 8 players and 2 of us lost our back packs at least once with myself having it happen 3 times.

Its like we are playing an Alpha version of a game or something? You know? With Bugs and Glitches.. Edited by Forgewolf

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Its like we are playing an Alpha version of a game or something? You know? With Bugs and Glitches..

It's no longer Alpha when it's being mass tested by the public.. I don't care what the developer chooses to call it but Alpha is always closed or very limited open testing.. Not over 1 million players as we have now. This has been beta by software terms for a very long time.

Calling it Alpha is just a easy way to not have to fix stuff and have an easy out excuse.

Edited by crockett

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If you crash your car, just get out and get back in, and anything damaged, even red, will be fixed. It's pretty nice!

On the other hand, every server restart, your fuel's drained magically.

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