Gordon Axeman 191 Posted September 9, 2012 So:1) Make more car spawns. Why Hilux is only at some barns? Why tractors (!) are so rare (they should spawn in every field). Civilian cars should be found in some large garages and in the roads, some dirt roads should have atv's and bikes. 2) Make zombies more dangerous for cars. Now if you are sitting in the car, they can't hit you. Let them break windows and try to grab you through them, if a zombie has crawled onto the front of your car - he can grab you and keep biting until someone shoots it off. Maybe they should be able to throw at the car and hang on it until smashed/shot off. If a car is static, zeds can flip it (of course there are should be several of them trying to do this). They should be able to throw you off a bike/ATV and with little chance, draw out of the car. 3) How a zombie apoc (even 5 years before) could harm cars? They should just need some minor repairing, mostly the hull. It should require several scrap metal. Wheels - only 1-2 absent. Engine and fueltank should be yellow. Glasses totally absent or partially broken.4) Bullets should do more serious harm to the car. They should easily break the engine/fuel, not destroy the wheels but pop them, so the car is really HARD to steer (now pretty easy, to compare even with gta on psp). 5) Maybe there should be more car parts (cooling system, motor oil serving system, starter etc.). They should be in middle/good condition when the car spawns but easily damaged by serious crashes and bullets.6) Better car physics (ATV hit by lada flies vertically up for 30-40 meters, WTF?!).7) Mounted additional defence and guns (vary for every car)8) Shooting from the car (sidearms only)9) Some lone barns/hangars/garages locked up (breaking up may vary, from crowbar opening to powering up the doors w/ generator. Containing a fully repaired vehicle inside (what it is depends from the garage's defences).10) Finally, fixing the ATV's that fly like hell on every bridge or non-smooth piece of landscapeThanks for your time! 1 Share this post Link to post Share on other sites
Gordon Axeman 191 Posted September 10, 2012 Nobody? Share this post Link to post Share on other sites
foliveira1982@gmail.com 14 Posted October 22, 2013 1) Chernarus is a small populated área you can see because of the density of buildings on whole área.Its very likely to have old broken cars and ONE OR ANOTHER brand new car.You will mostly find tractors, old trucks (luckly working) or in goverment buildings black sedans (russian goverment and post soviet countries use this color to his vehicles.) Now military isnt much diferent, the vehicles presented so far satisfies any need. its only like said in other posts. 2) They could break the glass but not if you are in movement you just trample them all. 3) Because the car is old dont mean his glasses must be broken, in fact one of the parts who would resist better to time is the glasses. (if something dont fall in the glass.) 4)vehicle damage is fine, aim well shoot on tires or egine and... boom.... 5) I agree with car parts but if will add more car parts i want to be able to fortify my car with new ones. 6) Physics isnt from ArmA2 vanilla it will be a new one. 7) OK. 8) I want this since the first ofp dont know what is the big deal to make it happen. 9) Agreed 10) already writen in 6. Share this post Link to post Share on other sites