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propere

Ultra-Super-Realistic-Physics over 9000! please..

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@twitch: your posts = troll = i dont care for you, you're kinda lowlife.

as spart stated, you obviously don't understand what trolling is. you are not being trolled. employing sarcasm in an attempt to make it clear to you that your ideas are both poorly presented and impractical is not the same thing as trolling.

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as spart stated, you obviously don't understand what trolling is. you are not being trolled. employing sarcasm in an attempt to make it clear to you that your ideas are both poorly presented and impractical is not the same thing as trolling.

blabla again ;) dude the only thing you say is: how bad my presentation is. it has no further meaning for any other human then yourself and those who like bullshitting on other people,empathy is something that you lack very hard. instead of helping each other, you prefer ??? < (fill in by yourself, i dont care for your reasons to mess with me lowboy) .. instead of keeping your mouth shut or wait for it.. help you're bothering me without any reason. since you're most likely not capable to help in this matter and you clearly do understand my words even if the grammar and vocabulary isn't correct you needed to troll me. and that IS trolling aka internet-anonymos-penis. you're a kid thats all.

I think 80 % of you see this very wrong. Yes it would take years to design & code. But we have enough people on this planet to pull out such a big project in a short time. It is very simple. Devide the tasks as much as you can and give those many splitparts to different guys/teams who codes it. Now its not easy, because not every uses the same lang. but therefor there can be guys as well who translate it. So instead of putting 10 or 15 men for a game, you pull in 100 or 200 employees and upgrade the hardwaresystem, improve teamwork. OR you use the already available capability of for example universitys which are specialised in IT, or firms that already posess that capability (ea-games, crytech, valve, blizzard .......). Its not an impossible part to create a second world. Its a matter of time. Of course <as i mentionend already a few times> not everything has to be in it. Impossible tasks like lifespan, deseases which are not related to a survivalsituation vs. zombies, growth of grass, and so on. all irrelevant things must be sorted out beforehand. Its a matter of brain and organization to fullfill a dream. And anyone who can't believe this, man then I'm really confused, why you even play DayZ? Because of the highquality military? Or is it because its far more realistic then most of the mmo? So dont fucking mess with me, if you're not prepared.

btw. if we ambitioned gamers finished a game, testet all options, it will become boring. to solving the problem is, to take to options away, and the give player free hand from the start. instead of putting in more options, which will just meet the same fate as all before. let the gamer decide which way he does his things to the very core. there are ones who only capable of beeing raiders and farmers others are inventors and creatores, and all share the same goal, not getting killed by eachother and zombies. a mainconcept will be still part of the utopia-game, which is security(cannot trust eachother or zombies) = weapons = bandits = the same game but much much much better. but at this very moment, all players which spawn in dayZ are more or less soldiers. and that is something, which is very irritating. There must be a pacifistic way to defend from zombies. Of course its always much easier to kill - but wouldnt it be much more interesting and just amazing if we could build up big communitys, which maybe even need to rely on politicalsystems in order to survive? this kind of thinking makes me happy ;)

and its not because im weak, that I dont like "disliking"-posts. I just like fight for the right things, even if you can't see the fight or the right ;)

Edited by propere

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there is a game, a great game out there with real world physics, retina resolution graphics and every atom and photon and star in the universe is represented accurately - it's called reality and you don't need a 6 billion dollar super computer to run it, unfortunately no zombies so far....

Only a few human can call this life a game. Because its real. But i want to play, not to live, because I'm what? Yes I'm like you! I play games either. So this kind of conversation won't help me either.

Since there are no speciallists here, there is no further point to ask anymore. I sended my message and hope it will reach the right guys ;)

Edited by propere

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Much better thing to do, instead of adding dogs... :|

Imagine there would be Guard-Dogs(like this german "Schäferhund"), you'd need to train them for several dayZ-weekZ till they "listen" to your commands, so they would attack enemys or do other funny tasks.

So as you can see even stupid ideas, if would be used in a creative way, can be used effectively in military strength, also gaining more fun for players ^^ pets for the avatar isnt some that is new..

yeah well, im out now.

Edited by propere

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is it so hard to just think of, that i get trolled? are you so simple minded? its in developers hand how detailed that game would be.

There is no line in a ideal game, thats what for example dayz trying to do. Decide yourself, what kind of game you play.

Of course it would be an big-ass-game. Without question i want the biggest game, even if it is sold for biggest price.

i can' understand, why you can't understand that :D IQ-Problems? :D

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of course, you can set limits. You dont have to add all human-known materlials. But i want to shapeshift that material that i can see. So you can build things freely.

@twitch: your posts = troll = i dont care for you, you're kinda lowlife.

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i mean just imagine it. 10 guys building a house with many traps, to defend theirself against other human or zombie. instead of searching hours and hours for a good gun, go to a tree with axe and knife and build a bow or/and a spear to hunt. imply gardening-seeds, variety of flowers, trees ans bushes. Make your own cloth with materials that you find and so on. It just would be the next step.

Throw stones, learn hand-to-hand-combat, just simple things, that should be in ONE game. All those elements im talking about, are already invented or seen elsewhere. But no one has ever put all that stuff into one program, so there is no game yet. I'd love to see DayZ & WarZ would go in to that direction.

go be an architect?

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Am I on Gamedev.net?

This kind of thing used to come up every few months there. "I want a game like the Matrix, where every blade of grass and every breath of wind and every rock and pond are perfectly simulated, and then I want people to go in there and have a wonderful time playing my game which will have wizards and dragons and ninjas and robots and pirates and fighter jets and knights and rocket ships and you can choose to mine ores out of the planet's core (watch out for giant moles and worms lol!) or build a boat and sail forever to the horizon. Maybe you could be lucky and discover an ancient ruin or a crashed alien spaceship and fly to new adventures with the wife you married and the dog you adopted when it wandered onto your farm back on Earth (or is it really Earth? You have to find that out for yourself lol!) and the three of you could meet aliens and bring back their technology to beat the necromancer that's sending vampires to kill the orphans in your home town so they can be re-animated as were-vampires that turn into trees. Maybe the only way to stop them is to join the clergy so you can make holy water, and then use the holy water to consecrate a silver spear. Then you have to be really good at God of War, because you'll have to fight your way into the vampire stronghold and slay the necromancer so you can get his crown that powers your antimatter engine and lets you colonize the stars!"

Man, if you want every story ever told, with infinite imagination and a ruleset that can accomodate different situations in different ways, you're not looking for a video game. You're looking for your local library. These pie-in-the-sky game ideas are always half-baked plans to write emergent fiction. If you have a story to tell, don't waste your time trying to build a universe in which it could happen. Sit down at the keyboard and tell your story.

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I think 80 % of you see this very wrong. Yes it would take years to design & code. But we have enough people on this planet to pull out such a big project in a short time. It is very simple. Devide the tasks as much as you can and give those many splitparts to different guys/teams who codes it.

OKHERESDAPLAN

We will gather every single person on the planet, and bring them together to work like ants on this videogame! We shall bring the nations of the world together to contribute their national budgets to the world's most realistic videogame! North Korea can work on authenticating in-game concentration camps.

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