Jump to content
Sign in to follow this  
iskeNz

FR233 Script bit****

Recommended Posts

01.09.2012 14:06:12: Steve (88.167.120.218:2324) 2dbf05b85f03b85a9bc2ce8baac3576c - #0 "beeeh = this"

01.09.2012 14:06:31: Zozor782 (92.132.80.158:2324) bd04f1b7d1244886ea692d43141d25b9 - #0 "player setpos [getPos player select 0,getPos player select 1,(getPos player select 2)+5];"

01.09.2012 14:07:05: Steve (88.167.120.218:2324) 2dbf05b85f03b85a9bc2ce8baac3576c - #0 "[this] spawn BIS_Effects_AirDestruction"

01.09.2012 14:07:05: Steve (88.167.120.218:2324) 2dbf05b85f03b85a9bc2ce8baac3576c - #0 "[this, 9.53959, 121979]spawn BIS_Effects_AirDestructionStage2"

01.09.2012 14:07:05: Steve (88.167.120.218:2324) 2dbf05b85f03b85a9bc2ce8baac3576c - #0 "[this, 9.53959, 121979,false,true]spawn BIS_Effects_Burn"

01.09.2012 14:11:41: Steve (88.167.120.218:2324) 2dbf05b85f03b85a9bc2ce8baac3576c - #0 "beeeh = this"

01.09.2012 14:19:40: Zozor782 (92.132.80.158:2324) bd04f1b7d1244886ea692d43141d25b9 - #0 "weaponClass = "AK_47_M";weaponAmmo = ["30Rnd_762x39_AK47"];ammoCount = 8;player addWeapon weaponClass;for [{_i=0}, {_i < count weaponAmmo}, {_i=_i+1}] do{for [{_x=0}, {_x < ammoCount}, {_x=_x+1}] do{player addMagazine (weaponAmmo select _i); }; };weaponCla"

01.09.2012 14:20:42: Zozor782 (92.132.80.158:2324) bd04f1b7d1244886ea692d43141d25b9 - #0 "curPlayer allowDamage false;"

01.09.2012 14:20:42: Zozor782 (92.132.80.158:2324) bd04f1b7d1244886ea692d43141d25b9 - Script Restriction #9 "curPlayer allowDamage false;"

01.09.2012 14:20:46: Zozor782 (92.132.80.158:2324) bd04f1b7d1244886ea692d43141d25b9 - #0 "(vehicle player) setDamage 1;"

01.09.2012 14:20:46: Zozor782 (92.132.80.158:2324) bd04f1b7d1244886ea692d43141d25b9 - Script Restriction #36 "(vehicle player) setDamage 1;"

01.09.2012 14:20:46: Steve (88.167.120.218:2324) 2dbf05b85f03b85a9bc2ce8baac3576c - #0 "[this] spawn BIS_Effects_AirDestruction"

01.09.2012 14:20:46: Steve (88.167.120.218:2324) 2dbf05b85f03b85a9bc2ce8baac3576c - #0 "[this, 9.09342, 122807]spawn BIS_Effects_AirDestructionStage2"

01.09.2012 14:20:46: Steve (88.167.120.218:2324) 2dbf05b85f03b85a9bc2ce8baac3576c - #0 "[this, 9.09342, 122807,false,true]spawn BIS_Effects_Burn"

05.09.2012 05:33:21: Lifestormz_ARMA[REP] (88.139.143.154:2324) 0e6255cdca6537323e047ce9ed8e44d8 - #0 "beeeh = this"

05.09.2012 05:33:21: Lifestormz_ARMA[REP] (88.139.143.154:2324) 0e6255cdca6537323e047ce9ed8e44d8 - #38 "beeeh = this"

05.09.2012 05:33:21: Lifestormz_ARMA[REP] (88.139.143.154:2324) 0e6255cdca6537323e047ce9ed8e44d8 - #39 "beeeh = this"

05.09.2012 15:44:33: Ki6Fr0T6PiK (88.170.148.62:2324) c707000fa537ddd358c5c4a012b69d06 - #0 "beeeh = this"

05.09.2012 15:44:33: Ki6Fr0T6PiK (88.170.148.62:2324) c707000fa537ddd358c5c4a012b69d06 - #38 "beeeh = this"

05.09.2012 15:44:33: Ki6Fr0T6PiK (88.170.148.62:2324) c707000fa537ddd358c5c4a012b69d06 - #39 "beeeh = this"

08.09.2012 03:07:22: NoName (93.139.92.201:2304) e63dd4dcda912d1405bc88ec58a2e052 - #38 "[this] spawn BIS_Effects_AirDestruction"

08.09.2012 03:07:22: NoName (93.139.92.201:2304) e63dd4dcda912d1405bc88ec58a2e052 - #40 "[this] spawn BIS_Effects_AirDestruction"

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×