Frozen (DayZ) 144 Posted September 7, 2012 i believe most of people have been thinking that the current bleeding mechanics is rather bullshit, and one scratch can lead to loss of all blood. so i think adding intensity and duration, thats determined by damage that has caused bleeding.zombie`s attack should cause bleeding with minimal intensity and shortest duration(so its impossible to die from it).damage from bullets shout cause bleeding of medium to maximum intensity and duration, that variates by bullet type(bigger caliber doesnt always mean more intense bleeding).the intensity and duration should stack when bleeding is caused, to simplify simulation of different bleeding wounds.i dont came up with number yet, but bleed that was caused by bullets can last for very long, and eventually can kill character, while bleeds that was caused by zombies, will have minimal impact on youк blood and will end quickly.the intensity and duration shouldnt be shown in ui(intensity can be shown on characters model, and would be nice if would), and has to be thing that player has to calculate by himself considering what type of damage was caused to him, and decide either use a bandage or there is no need for that.why so? lets get real, bitch slaps almost cannot cause an external bleeding, and even that has happened it will never be a lethal(unless you have a hemophilia, which is rather unlikely). you actually have higher chances to cause internal bleeding by doing so, which at this case most likely will be lethal. 2 Share this post Link to post Share on other sites
Bearded McGee 121 Posted September 7, 2012 Bleeding does stack if I remember well.But yeah, I'd like an expansion on the mechanics of bleeding.Actually, I'd like an expansion on many of the base mechanics of DayZ (see my signature).Instead of adding new content, current mechanics should be tweeked around more and give touch-ups. Share this post Link to post Share on other sites
starwarsfan@gmx.de 450 Posted September 7, 2012 The whole medical system needs an overhaul and there are a lot of good threads about it on this forum. Share this post Link to post Share on other sites
Frozen (DayZ) 144 Posted September 8, 2012 Bleeding does stack if I remember well.even if it stack, though i doubt it, every bleeding is lethal, and only random can save from loosing all blood from tiny scratch.The whole medical system needs an overhaul and there are a lot of good threads about it on this forum.i do agree with you, though i cant remember discussion of intensity and duration of bleeding before :) Share this post Link to post Share on other sites
Lights Out 141 Posted September 8, 2012 If you're going to dumb down the amount of damage a zombie does then you have to put in the ability to get infected. The zombies are already entirely too easy. Share this post Link to post Share on other sites
treshold82 28 Posted September 8, 2012 How does the system work currently? Yesterday I had ran out of bandages and of course then zombie got me bleeding with first hit and I went from 12000 blood to aroundish 6000. After that bleeding just stopped. Share this post Link to post Share on other sites
Frozen (DayZ) 144 Posted September 8, 2012 If you're going to dumb down the amount of damage a zombie does then you have to put in the ability to get infected. The zombies are already entirely too easy.ugh... its not about reducing zombies damage output. its about bringing a bit more realism to bleeding mechanics. and of course it will nerf zombies, because bringing challenge over realism is kinda bullshit if game tends to be authentic. Share this post Link to post Share on other sites
Frozen (DayZ) 144 Posted September 8, 2012 How does the system work currently? Yesterday I had ran out of bandages and of course then zombie got me bleeding with first hit and I went from 12000 blood to aroundish 6000. After that bleeding just stopped.completely random. Share this post Link to post Share on other sites
Lights Out 141 Posted September 8, 2012 (edited) I understand what you're saying. I agree that many things have to be revamped including the bleeding and medical systems however this is not just a survival game but a ZOMBIE survival game.I feel it's very important to raise the threat level of zombies. Currently I feel there are of no threat. It's perfectly fine to make the damage they do realistic, I actually like the idea very much. I also think there should be an X% chance of contracting the virus during zombie attacks though. Will make zombies something to be feared in the game. After this you would have X amount of time to find antibiotics.This feature could utilize the body temperature mechanic by having your body temperature increase as the virus begins to take over your body. If after X amount of time you aren't treated, well you die like you do now, however your body now becomes an infected NPC. Edited September 8, 2012 by Lights Out Share this post Link to post Share on other sites
Frozen (DayZ) 144 Posted September 8, 2012 I understand what you're saying. I agree that many things have to be revamped including the bleeding and medical systems however this is not just a survival game but a ZOMBIE survival game.I feel it's very important to raise the threat level of zombies. Currently I feel there are of no threat. It's perfectly fine to make the damage they do realistic, I actually like the idea very much. I also think there should be an X% chance of contracting the virus during zombie attacks though. Will make zombies something to be feared in the game. After this you would have X amount of time to find antibiotics.This feature could utilize the body temperature mechanic by having your body temperature increase as the virus begins to take over your body. If after X amount of time you aren't treated, well you die like you do now, however your body now becomes an infected NPC.adding virus mechanics is a good idea, but its not necessary and can be completely ignored, by simply saying that all survivors are immune to the virus.but mechanics like zombies damage on hit and zombies quantity cant be ignored, and can be tweaked to make them threat. Share this post Link to post Share on other sites