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A Man Named GOB

ID cards and inventory investigation

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The world just started going to shit. When you woke up this morning, you probably grabbed your wallet and had an ID card in it.

When a player dies and you loot them, you are always in a rush, worried that zombies or other players are on their way. You rummage through their shit and grab what you can as fast as you can. You might accidentally grab their wallet and put it in your bag without realizing it.

You just met another survivor and are trying to decide if you should trust each other or not. He has you at gunpoint. He searches your bag and discovers the ID. You now have to explain why you have it and hope he trusts you.

This is a mechanic that would heighten tension. If you meet someone that has another persons ID, you have to decide whether they committed murder or found a body and searched it for food. It would require the players to interact and might just keep a bit of distrust going.

Accidentally taking the ID would be percentage based and not always happen. You would also be able to "organize your gear" from the context menu which would take like 3-5 seconds and allow you to find the ID and discard it. Most of the time, you would be able to keep it clean, but people forget, things happen and that one time you leave it in your bag could be bad for your health.

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That would be pretty kick ass actually.

I would like this feature' date=' could add a bounty hunting situation, and use the ID as proof that, that player is in fact DEAD.

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What's the point of knowing who's dead?

Great, another reason for players to kill each other.

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