ward 8 Posted September 1, 2012 I just recently watched the interview Rocket gave where he gave IGN a preview of the new "dog" patch, and he mentioned that in the stand-alone there would be more finding 5.56 rounds and less finding full STANAG mags. He also mentioned that mags would be commonly made from combing these loose rounds you find, rather than finding the mags themselves. This is a decent idea, but I feel it's lacking something.Just because you have 30 5.56 rounds shouldn't mean you automatically have a metal/plastic magazine to place them in. Could we have magazines also be a loot-able item, with chances of them having no rounds in them? Maybe have rifles/guns you find include a single magazine by default, and finding more magazines in the world would allow you to quickly reload and continue firing, whereas having on mag but many loose rounds would mean a longer reload time as your character has to manually load the mag. Maybe allow a single round to be thrown into the chamber so you're not completely defenseless while you're hand loading? Share this post Link to post Share on other sites
HarunDanyal 49 Posted September 1, 2012 Makes sense obviously, but in my opinion, the more features you add to a game, the more it loses its' original vision and loses its' original atmosphere. I am totally cool with the way ammo works currently, what I want the most is more end-game content so I am not forced to stockpile vehicles, or engage in (equal) douchebaggery such as Cherno/Elektro noob-sniping. Share this post Link to post Share on other sites