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Diemaco (DayZ)

Direct Communication

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What's the deal with direct communication? It seems to randomly work for me. Yesterday I was playing on a Dallas ## server and I was chatting with this guy with my mic using direct communication.

Today I was on a, probably different, Dallas server, and I couldn't get it to work with 3 different guys I met.

Has this something to do with server settings, or is it just buggy? Cause it works in Arma all the time.

Anyway, I think this should be top priority. I think a lot of the current 'Day Z is turning into CoD and everyone just shoots eachother' issue can be solved if you could shout to people not to shoot you, or 'friendly? friendly?'.

The other day I spawned on the beach and not long after I saw a guy with an enfield. He didn't see me so I thought, what the hell, I want that Enfield. I crept close and opened fire but he start yelling 'don't shoot, don't shoot, Im fucking friendly!!'. And I felt really bad for shooting this guy. Because he responded with emotion, so I in turn felt emotion for shooting him. It ended up with us teaming up and going to Balota airstrip. Where we admittedly killed like 4 guys, but we were working together as a team, through direct comms.

I remember reading somewhere that rocket has fixing direct comms is his highest priority. Is this still the case?

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it is working on servers requiring beta patch, also the range for text has been increased a few patches back

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