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bddy420

Hygiene and City Control

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Earlier I mentioned a 'stress' meter and the use of drugs and alcohol. Someone cleaned up my post and put it in a much 'tidier' post. This person ADDED to my idea's... the idea of a 'fullness' meter as well as 'addiction'.

All great Mechanics that most certainly would affect one in the natural world as it is. To stressed? Can't keep food down, perhaps vomit, become hungry, not able to eat anymore because you are to scared/nauseous/stressed...... also Vomit would lower Hygiene. Prone for extended amounts of time would lower hygiene. To much blood and gore would Lower Hygiene. Excessive Rain/Campfire smoke could lower hygiene? I dont know Im sure I will be overly Criticized for the Idea and then you can judge the benefits and negatives of said Idea. Thank you much Folks this is your Friendly Neighborhood Stoner Saying See you in the Wasteland you rotten F*cks. Cheers.

Not Cheers yet.... I nearly forgot Idea Numero Dos.

Holding Cities.... This, too, is completely within the bounds of a Z-Day Scenario....

I got the Idea from reading about the 'traders/gypsy/salesman' type clan/guild/group/gang/organization looking for a place to host their "Event" if you will. I thought.... Geeeeez those big Iron sniper barns would be Great to Overwatch the guests and defend customer...... Oh.... oh wait Zombies spawn there.... So.... I thought what if there was a certain amount of players who could somehow go to certain.... I dont know (Makin all this up as I go) boxes? Circuit Breakers? A Flagpost? and 'capture' that Area for lets say.... 2 hours? They'd be Vulnerable while capturing it So they would need people scouting treelines to stop Camper's camping the location (See this benefits bandits in a way as well.... would make it hard to just take a place, again all off the top of my head as I type). The entire 'capturing' team.... if you will would have to 'activate' (im slowly turning myself off of my own Idea) the town and blah blah keep it blah.... Maybe make only certain city blocks capturable in Elektro/Cherno. Gang type fights or survivor Wars. Perhaps on Say.... the Server "Highguy420 - 2 - Hardcore DayZ" a gang of friendlies own the firehouse block and they take in any injured and bring peace to the city. Perhapes on "Drunkdude 78" A violent gang of 15 take it over.... yeah. Carebears be cryin but shit..... what happens happens (Liking my idea again) So..... you'd be giving 'control' to the players. A reason to band up and stay together. The area's/Regions would eventually spawn Z's again and WOULD NOT spawn loot while captured..... to say that me Bill bob barry brent brenda beth britt and boonchoh couldn't hold a single building from people is somewhat absurd. Perhaps even add in random 'Ultra Spawn!' so that whilst they hold the location there is a chance of a HUGE Horde of Z's trying to Destroy it and them.... but random and not all the time.... just so they dont feel to safe. ( RAW IDEA..... go head over criticize I look forward to reading any changes or perhaps a more 'tidy' post than my.... idk)

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