Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
unconsciousobjector

Suggestions for the "World" in future updates

Recommended Posts

Many if not most of the suggestions I've read are directly related to the player. What about the "world" or sandbox" we play in?

I'd love to see suggestions that aren't about weapons, bases, inventory and the like.

Examples:

Tornadoes and/or other violent weather.

Infected dogs/animals.

Fishing.

Large sailing vessels.

Seasons.

Evolved infected.

Radio signals that lead to "special" events/places.

Helicopters/airplanes randomly falling out of the sky.

ALL vehicles lootable for parts, eventually allowing you to create or repair a vehicle.

Wandering herds of infected.

These are just a few. I'd love to see more that deal directly with the world and NOT the player. I firmly believe that DayZ is about the "world" and not the PvP or player gear, which seems to be the direction most suggestions are trying to steer it. If it goes that direction (PvP/player driven) it will quickly become another COD/Battlefield wanna-be.

  • Like 1

Share this post


Link to post
Share on other sites

I do want more world changes, but it's something I see being in the stand alone more than the mod itself.

Share this post


Link to post
Share on other sites

Evolved infected? they already run at cheetah speed, break your bones/ knock you out in one hit, and can attack thru walls, how much more evolved do then need to be?

Share this post


Link to post
Share on other sites

Evolved infected? they already run at cheetah speed, break your bones/ knock you out in one hit, and can attack thru walls, how much more evolved do then need to be?

Evolved as in different set of abilities depending on what "stage" of the infection they're at. Of course I took the liberty of assuming the current bugs have been corrected.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×