Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

amzero

dayz-community-banlist

Recommended Posts

Yeah np, just download all three of those and place them in your BattlEye directory. Then either restart your server or reload events and scripts while live. Once they begin logging you'll see *.log files there which you can scan and find cheaters executing scripts on your server.

Share this post


Link to post
Share on other sites

Yeah np, just download all three of those and place them in your BattlEye directory. Then either restart your server or reload events and scripts while live. Once they begin logging you'll see *.log files there which you can scan and find cheaters executing scripts on your server.

Whenever I do this everyone who joins the server starts getting vehicle restriction kicks. any idea why?

Share this post


Link to post
Share on other sites

Whenever I do this everyone who joins the server starts getting vehicle restriction kicks. any idea why?

What's the entry from the log file?

(Remember to remove IP, GUID & name for now)

Share this post


Link to post
Share on other sites

Whenever I do this everyone who joins the server starts getting vehicle restriction kicks. any idea why?

One of my admins had that happened because of how they copied the filters (*.txts). To update your list click the RAW link, copy & paste it over your local or download it. Double check you're downloading the most recent release, there were older filters that had functionality issues like that. The final thing would be remote execution on your players by a malicious cheater. While not very common, it does happen so you'll have to keep an eye of the number of executions, and use your head if it is something that could be remotely executed on a player.

Four...

There's four now.

Obviously at the time of posting there were only 3. Now there is a fourth filter publicvariable.txt that is only logging at in current form.

Share this post


Link to post
Share on other sites

×