amzero 5 Posted August 29, 2012 I just got the message in game to go update my files from this link anyone know how to do this? here is the link...http://code.google.com/p/dayz-community-banlist/source/browse/filters#filters Share this post Link to post Share on other sites
(OCN)Vortech 65 Posted August 29, 2012 Yeah np, just download all three of those and place them in your BattlEye directory. Then either restart your server or reload events and scripts while live. Once they begin logging you'll see *.log files there which you can scan and find cheaters executing scripts on your server. Share this post Link to post Share on other sites
madnessx9@gmail.com 6 Posted September 7, 2012 Yeah np, just download all three of those and place them in your BattlEye directory. Then either restart your server or reload events and scripts while live. Once they begin logging you'll see *.log files there which you can scan and find cheaters executing scripts on your server.Whenever I do this everyone who joins the server starts getting vehicle restriction kicks. any idea why? Share this post Link to post Share on other sites
Gogster (DayZ) 626 Posted September 7, 2012 Yeah np, just download all three of thoseFour...There's four now. Share this post Link to post Share on other sites
Gogster (DayZ) 626 Posted September 7, 2012 Whenever I do this everyone who joins the server starts getting vehicle restriction kicks. any idea why?What's the entry from the log file?(Remember to remove IP, GUID & name for now) Share this post Link to post Share on other sites
(OCN)Vortech 65 Posted September 7, 2012 Whenever I do this everyone who joins the server starts getting vehicle restriction kicks. any idea why?One of my admins had that happened because of how they copied the filters (*.txts). To update your list click the RAW link, copy & paste it over your local or download it. Double check you're downloading the most recent release, there were older filters that had functionality issues like that. The final thing would be remote execution on your players by a malicious cheater. While not very common, it does happen so you'll have to keep an eye of the number of executions, and use your head if it is something that could be remotely executed on a player.Four...There's four now.Obviously at the time of posting there were only 3. Now there is a fourth filter publicvariable.txt that is only logging at in current form. Share this post Link to post Share on other sites