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Animation for backpack-stored weapon

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When you switch from your primary to secondary weapon, there's a small animation that slows you down. But when you switch weapons from your backpack to your weapon slot, you instantly pull out the stored weapon and pack away the active the weapon faster than a quickdraw artist.

Solution: when switching weapons from your backpack to your weapon slot, your character should run the same crouched over animation as when you eat, build fires, and do other complex tasks.

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