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wimwicket

Desync between players

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Hey!

Been noticing lately that there seem to be some kind of desync issue between players.

Date/Time: 10 june 2012. Around 19.00-21.00 GMT+2.

What happened: "Desync" issues between players. Like all of a sudden others stop and you don't see their actions until a random time later. It seems to be ranging from a few seconds to a minute.

Where you were: Around Balota.

What you were doing: Just looking around, going along the shore and closer to the army camp.

*Current installed version: 1.7.0 with the latest OA beta patch.

*Server(s) you were on: If I remember correctly.. DE 10, NY 21 and EU 39.

*Your system specs: Intel i7 2600K, Nvidia 590 GTX, Corsair 16GB 1600Mhz, Windows 7 64-bit, Asus P8Z68 Deluxe, Crucial M4 SSD 256GB, 3 x WD HDDS 2x500 Black, 1x2TB green.

*Timeline of events before/after error: Met up with my friend. Saw him look around and then he says he starts running. But he's standing still. This is whithin a few seconds. Then it syncs and he's 30m ahead of me.

Now I've experienced this quite a few times now on different servers. I started noticing it after on of the later 1.6.x. I guess I'm not alone with this? Is it only a server issue or is it more than that?

Guess I should add that both our pings were fine. When we entered the DE and EU servers we had around 40-50 ms. NY21 about 120 ms.

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