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fowlerd

Campfire Re-Work

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Camp fires should be more heavily implemented. Aside from a necessity for cooking meat, it's almost entirely useless. If a temperature system is to be added, which would explain the HUD and the heat packs then campfires would be a great source of warmth, this also adds a more realistic approach to bandits and survivors, as campfires would allow survivors to avoid and bandits to raid. Also, maybe campfires could give a temporary zombie free safe zone so survivors can take a few minutes to count their supplies and map out what they need before moving on.

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Camp fires should be more heavily implemented. Aside from a necessity for cooking meat, it's almost entirely useless. If a temperature system is to be added, which would explain the HUD and the heat packs then campfires would be a great source of warmth, this also adds a more realistic approach to bandits and survivors, as campfires would allow survivors to avoid and bandits to raid. Also, maybe campfires could give a temporary zombie free safe zone so survivors can take a few minutes to count their supplies and map out what they need before moving on.

If a temperature system is to be added, which would explain the HUD and the heat packs then campfires would be a great source of warmth

If a temperature system is to be added

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