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Spycrab

Pain becoming more advanced

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I think dayZ could do with more advanced damage. This is how I think it should work out.

Types of wounds

Minor bleeding: Very minor wound.

Caused by: Splints, most minor of wounds

Effects: Very slow bleeding

Cure: Heals over time, basic bandages

Cut: Minor wound.

Caused by: Crowbar, knife, short falls, medical saw.

Effects: Slow bleeding, low chance of minor infections

Cure: Basic bandages, heals overtime.

Gashing cut: Dangerous wound.

Caused by: Crossbow, axe, large falls, bonesaw.

Effects: Fast bleeding, high chance of minor infections, low change of medium infections.

Cure: Type-A bandages, alcohol rub and basic medical kit.

Notes: Three gashing cuts in a row has a low chance to cause to heavy heart damage.

Gunshot: Dangerous wound

Caused by: Gunfire.

Effects: Medium fast bleeding, very high chance of minor infections, medium chance of medium infections, and very low chance of dangerous infections.

Cure: Basic medical kit, Type A bandages, alcohol rub and knife.

Notes: Surviving a headshot will always cause a dangrous infection, and bleeding is critically fast.

Broken leg/arm: Very dangerous wound

Caused by: Most attacks.

Effects: Lack of walking (for broken leg) or cannot use two handed weapons (for broken arm)

Cure: Splint.

Notes: Using a splint on yourself has a chance of causing minor bleeding.

Blown up: Dangerous wound

Caused by: Surviving a close explosion.

Effects: Medium fast bleeding, always a minor infection.]

Cure: basic medical kit, exi-pen, alcohol rub and Type-A bandages.

Heart damage: Critical wound

Caused by: 3 gashing wounds, explosions, over 4 bullets.

Effects: Critical bleeding, always a minor- medium infection, high chance of dangerous infections.

Cure: advanced medical kit, morphine, exi-pen, Type-A bandages, alcohol rub, knife and antibiotics.

New items

Knife: Needed for healing wounds.

Type-A bandages: Great bandages. Used for dangerous wounds.

Minor bandages: Poor bandages. Used for minor wounds.

Medical kits: Used for dangerous and critical wounds.

Medical saw: Poor melee weapon.

Bonesaw: Great melee weapon.

Alcohol rub: Used for most wounds, also can be used for painkillers.

Splint: Heals broken bones.

Infection types:

Minor infection: Causes vomiting and colds.

Cures: Antibiotics and painkillers

Medium infection: Causes vomiting, less melee damage, cannot use two handed weapons.

Cures: Antibiotics, painkillers and minor medical kit.

Dangerous infection: Cannot use melee weapons, two handed weapons. Moves slower, vomiting and even slow blood drain.

Cures: Advanced medical kit, antibiotics, painkillers and exi-pen.

(Wow, that took alot of writing)

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(Wow, that took alot of writing)

And then to think that with a simple search for 'medical' or 'blood' or anything else, you would have likely found the 'full medical'-thread, there most of this would have already been typed for you, and all that you would have had to do was add the things missing from the OP and/or giving some beans ;)

Here, check it out: http://dayzmod.com/forum/index.php?/topic/44330-full-medical-first-aid/

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