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Gladox

Hacked in Vehicles

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Today i was playing with a friend on my server DE1622 when he told me he saw some black SUVs at the NE Airfield so I made my way up to him and checked it out there were some SUVs a miltia UAZ and some other vehicles I made some Screenshots of them and 2 of the player list one as soon has he reportet it to me and the other one when i arrived all pics will be included in a link.

Now I dont know what to do since I dont have a clue who did it and I dont know if or how i can find them via logs or anything.

Your advice/help is welcome.

http://imageshack.us...2119392608.png/

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Look for createvehicle scripts. I don't know the specific vehicle ID for the PMC SUV, but you should be able to find it fairly easily, though the search will be tedious.

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my problem is i dont know where to look for the scripts

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In the server logs, you can actually download a parser to make it easier.

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The problem is i only found a log wich has just infos like loged in out directchat and guid verifications in it.

Could it be that i got just limited acces and need to ask the provider for the log or am i just blind?

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crucial information can be found here:

/cfgdayz/BattlEye/remoteexec.log

creating a vehicle looks like:

21.08.2012 06:51:43: dEnzo (*******************) ec44f99611cada56b0d736081a022747 - #0 "

if (isServer) then {

_object = createVehicle ['ATV_CZ_EP1', [5045.39, 1985.15, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 9476.89, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_ob"

gree: date and name

red: IP + GUID

yellow: what he created

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Thanks for the infos as soon as i get home i'll search for the file.

Edited by Gladox

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My Folder Structure that i can see via FTP looks like this:

Arma_2_Dayz_WL

BattleEye

bans.txt

scripts.txt

cfgdayz

arma2oaserver.rpt

server_console.log

thats all no remoteexec.log

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You may not have permissions. Contact your provider.

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So i found some sospicious things in the log but it seems i just can see things that happened beginning from the day i got access.

27.08.2012 22:31:36: TakeTor (94.50.129.222:10302) e1d9255b32472861aa7768de842f6ba6 - #0 "_spawnAIS = this;"

27.08.2012 22:31:36: TakeTor ************** e1d9255b32472861aa7768de842f6ba6 - #36 "_spawnAIS = this;"

27.08.2012 22:33:42: TakeTor ************** e1d9255b32472861aa7768de842f6ba6 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

27.08.2012 22:33:42: TakeTor **************** e1d9255b32472861aa7768de842f6ba6 - #8 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

27.08.2012 22:38:35: TakeTor ***************e1d9255b32472861aa7768de842f6ba6 - #0 "

if (isServer) then {

_object = createVehicle ['SUV_PMC', [4777.96, 2162.46, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 5010, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_objectUI"

27.08.2012 22:38:35: TakeTor**************** e1d9255b32472861aa7768de842f6ba6 - #3 "

if (isServer) then {

_object = createVehicle ['SUV_PMC', [4777.96, 2162.46, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 5010, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_objectUI"

03.09.2012 23:37:03: tMee ****************4a9de6a8289ca3bef7f91dfbb3dbb8ad - #38 "[this] spawn BIS_Effects_AirDestruction"

Let me make it clear, there is no need to post ip addresses to obtain a Ban.

The GUID N° will do the job.

In the future remove the ip's before posting.

Thanks.

Edited by Boneboys
ip's

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