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ironman Tetsuo

The ultimate fix for everything

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I have the ultimate fix for everything although I don't think some of you are going to like it, but here it is anyway.

Uninstall the game

No more bugs, glitches or hackers, this really is the ultimate fix for everything...

What? I'm mad? I don't know what I'm talking about? Let me explain....

Rocket started a party, he expected 600 people to arrive but a million showed up instead and he hasn't baked enough sausage rolls. Under prepared the mod as it was has crumpled under it's own weight and it's no one's fault (although you could blame Rocket for creating something too popular).

Why are there so many glitches?

Because there's a million players that need to be supported by vast infrastructures that one man and a team of unpaid volunteers cannot maintain forever. Millions of players doing millions of things in a short space of time, a million plus ways of finding every weakness exploit and bug. What DayZ needs is stability, stability that only comes from a stand-alone.

Why are there so many hackers?

Because the mod is popular. Hackers will go wherever there are large groups of players to hack. YOU are the reason this game is popular thus YOU are the reason the hackers came. When the mod was started it was designed for a few friends, you don't need a system to prevent mass hacker invasion when you're designing something so small in scale. Rocket could never have predicted DayZ to attract so many people but now the mod is paying the price. (but it also came with rewards)

But Rocket needs us!

Rocket needed numbers, he got those numbers far in excess of his wildest dreams and with those numbers he has been able to secure DayZ's future. Rocket needs us to be patient. Rocket needs support. Rocket doesn't need a forum full of obvious complaints badly disguised as "bug reporting", he knows about every problem with the mod they've been posted a million times already. What DayZ needs is stability, stability that only comes from a stand-alone.

But we paid for this party!

No, we paid for the taxi to the party and now we're standing outside (there's no room left indoors) demanding to be entertained. Rocket has recently announced he's getting a giant warehouse where we can all party together and there's bouncers on the doors to stop the naughty men getting in but it won't be ready for a while because these things don't magically appear from thin air, yet we continue to jump up and down like spoilt children squealing "BUT WE WANT TO PARTY NOW!"

There is no party, not yet. The mod was an experiment, it has done it's job and now we have to wait for the main event to start.

what about the future of the mod?

"The mod will die!" seems to be a very popular opinion here but I find that furthest from the truth. The mod will lose a lot of players but this is a good thing, less popularity, less hackers and then when the stand-alone is out Rocket will open up the mod for everyone to make their own hives, run their own servers the way they want to and even add the ideas they want to the game. The mod will continue to be a very big factor in the development of the stand-alone, the mod will become the wild playground where new ideas are born and then assimilated back into the main game. The mod will always be important, the mod isn't dying it will just shed the excess weight.

TL:DR

If you can get past the glitches and hackers then continue playing, but if it's all getting too much for you then take a break. Uninstall the game and come back when the stand-alone is here, save yourself the stress.

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May I be the first to offer my beans? I always bring beans to parties. Wine is so pre-infection..

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Nope. Some of it isn't true. The mod won't die, cause it will evolve into a standalone game. And hackers aren't here just because "there are many players"! There are hackers cause Arma allows scripts

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Wonderful analogy you have there. I will continue to play through the hackers and all the bugs because I enjoy the game. I have never once complained on these forums about anything, I just do all the complaining in my head while I patiently wait for things to get better. I am pretty fed up with being killed by snipers hiding somewhere in the mountains, but that has just made me more determined to go and hunt them down instead of whinging about it. I haven't actually managed to kill any yet, but my time will come.

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:thumbsup: TL:DR Suck your thumb if you're thinking about complaining here.

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Nope. Some of it isn't true. The mod won't die, cause it will evolve into a standalone game. And hackers aren't here just because "there are many players"! There are hackers cause Arma allows scripts

Hackers don't hack games no one is playing, hackers follow the crowds to get the biggest responses, they are creatures that seek to provoke reactions.

If you read the bit about the mod correctly you'd see I actually put forward 3 reasons why the mod will NOT die. You're arguing my own point

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Troll Hard!

Why uninstall the game itself? If you don't like bugs, glitches, or hackers, then stop playing. The original arma is an awesome game, no idea why anyone wouldn't have played it.

Hackers are here not because of the players, but because battleye can't do its fucking job. Anyone can sneak a script by battleye. Hackers do love a big community though, they are hard trolls who don't care about the enjoyment of a game.

The mod is in alpha, so of course, alpha is a way that rocket can see what's wrong with the game and what should be added. You're complaining because its not the mod you want it to be. Of course there will be bugs and glitches, no doubt, and a few things will be outta wack

Edited by Optionism

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Troll Hard!

Why uninstall the game itself? If you don't like bugs, glitches, or hackers, then stop playing. The original arma is an awesome game, no idea why anyone wouldn't have played it.

Hackers are here not because of the players, but because battleye can't do its fucking job. Anyone can sneak a script by battleye. Hackers do love a big community though, they are hard trolls who don't care about the enjoyment of a game.

The mod is in alpha, so of course, alpha is a way that rocket can see what's wrong with the game and what should be added. You're complaining because its not the mod you want it to be. Of course there will be bugs and glitches, no doubt, and a few things will be outta wack

Hey!

Maybe I should clarify the whole "Uninstall" thing, I am just refering to DayZ (which currently prevents Arma II from working whilst activated) but I probably used that word as it has more impact than "just stop playing".

my bad :rolleyes:

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Stopped reading at sausage rolls and just got too hungry to continue.

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Let's make a deal, i'll uninstall the game if you uninstall your browser and promise me that you won't create another thread like this one.

You sir need to get the fuck out!

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Let's make a deal, i'll uninstall the game if you uninstall your browser and promise me that you won't create another thread like this one.

True words have been spoken there.

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A few mods working voluntarily? Rocket works for BIS, the makers of Arma who told him to make the mod afaik.

Rocket was a contractor for ARMA III Multiplayer, he was never a fully employed member of BI. T

he mod was created in his free time around his duties to that other game, the mod had no connection with BI other than it used their game as a base like every other player created mod out there and he didn't receive any money for it (he did however earn himself a big break in his career).

Rocket is now Lead designer for DayZ stand-alone at BI but that only happened very recently (begining of August 2012, DayZ was started in December 2011).

The people that run this website, forum and all the servers are unpaid volunteers, you only ever got to play DayZ through their hard work and generosity.

Edited by ironman Tetsuo

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